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Topic:  Concerning CS and Mods...
Eviscares
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Eviscares
 
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  Concerning CS and Mods...
August 2, 2005 2:12:36 AM    View the profile of Eviscares 
I wanted to post this under another thread (For Kami) first but then I realised I'd go terribly offtopic. So here it goes.

What's this CS craze all about... I can't understand it. Of course, one or two rounds of CS on a Lan Party with some friends are nice, but on the Internet. No... Well I generally don't like playing on the Internet that much, but that's because I don't like how people act there.
Back to CS. I think it'overrated. It is not that realistic (for realism play Firearms or The Trenches) and personally I don't think it has style (for style play The Specialists).
Let me give you one example of Gameplay for CS, one for
The Trenches, and one for The Specialists.

Counterstrike:
Map:CS Assault
Players:8
Skill:Normal (not Überl337pwnage or what you call it and not n00b. Just Langamers.)

Everyone buys an Assault Rifle and a Deagle and there we go. The CT's do the classic Attack, trying to rush the T's from both sides. The T's camp inside, waiting for the CT's to enter the building. CT's enter, crouch, some bursts are fired, some people on both sides killed and in the end we will have one winning  fraction. Repeat this 30 minutes for a normal length. It get's boring after a while.

The Trenches:
Map:don't remember the name, it's basically two trenches facing each other with a cratered battlefield in the Middle.
Players:8
Skill:Normal

You choose your class and start with a fitting loadout (WWI themed so don't expect automatic weapons. Only rifles, and stuff. I don't go into details here :-D) then you rush out, to reach one of the forward craters. You spot an enemy who tries to do the same. After going prone you acquire target and shoot. After each shot you have to operate the bolt manually by pressing the right mousebutton, which leads to strategical firing. The final objective is to reach the enemy trench with enough people. So you slowly fight your way forward. Here, one round often takes 30 minutes but doesn't get boring as it is really atmospheric (ever tried aiming while artillery was shaking the ground?).

The Specialists
Map:TS_Lobby (yup, THE Lobby from Matrix complete with destroyable pillars, helicopter on the roof and such sweet stuff.)
Players:8
Skill:Normal

You pick your loadout keeping three things in mind: Personal Skill, Style, and Weight.
Concerning Personal Skill: Everyone has his weapon that he is best with ^^
Concerning Style: In a game focusing on cool movie fights where a lot of people are wielding Pistols, it's not so cool to sport an M4A1 or even M60 (looks a bit... frightened i think).
Concerning Weight: Each weapon you carry takes up slots. The more slots you use, the less stunts you can perform.
Stunts Include: Shootdodges, Summersaults, Walljumps and a lot more. No Problem you think, I don't need many Stunts when I got a big beefy automatic rifle to kick ass. You're wrong. If you frag an enemy while performing a stunt it gives you extra points (e.g.: Fragging an enemy while you are being in the Air brings you three frags instead of one while on the ground.) So you see, stunts enable you to get a lot of points.
And now we come to my favourite subject, Pickups. Pickups include a lot of things like health, armour but also two things that need a closer look: Slow Motion and Slow Pause.
Slow Motion slows the game down around you only slightly but enough to help you aim. It doesn't work only for you, but also for other people next to you (don't ask me how it works exactly though). You get one second of Slow Motion per frag or five if you find the corresponding pickup.
Slow Pause works similar but slows the game even more. Also it makes those nifty Matrix bullettrails appear. Slow Pause can only be acquired by picking up it's Item and only works for 3 seconds.
So now when you know all this (If you've really taken time to read through all this: WOW ^^) I'll give you an example.
You are on the rooftop of the building in which the lobby is. You dive through one of the rofflights, enable slow motion and kill three people with your Revolver. Then you run down the stairs and enter the lobby from the side of the elevators. You spot an enemy, dodge forward again, activating Slow Mowtion once more. You fire but he performs the neo like lean backward move (yes you can do this too ^^ but it requires luck and timing) to dodge all your five bullets. Deciding that the time is too short to reload you throw away your weapon and try to engage him in close combat with kung fu moves. Bad luck... he was sporting a double barreled shotgun and frags you. You wait to respawn, have the chance to reconfigure your equipment and are back in the action.
Now that's what I call fun. Sure, not much tactics or teamplay, but it makes you feel like you are playing a movie.

So far...
Cares

P.s.:Sorry for stealing your precious time
 
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Iron Horse Squad

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Whoever cannot take care of himself without that law is both.
For a wounded man shall say to his assailant, "If I live I will kill you, if I die you are forgiven".
Such is the Rule of Honor.

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Adar Ree
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  RE: Concerning CS and Mods...
August 2, 2005 2:26:01 AM    View the profile of Adar Ree 
ummm, Eviscares, I think you've got it all wrong. The "boring part" is liked so much by other people, that I'm gonna post the following:


GAME    Current Players      Current servers

player hours per month



Counter-Strike    84,101    50,513    3.846 billion

Counter-Strike: Source    16,755    18,716    1.248
billion

Counter-Strike Condition Zero    14,905    11,132    656.896 million

Day of Defeat    2,740    2,225    204.317 million

Half-Life 2: Deathmatch    604    733    50.718 million

Natural Selection    575    401    36.984 million

TeamFortress Classic    445    595    35.170 million

Half-Life DeathMatch    336    334    19.079 million

I think you are a little bit outnumbered when it comes to The Specialists with

The Specialists    200    109    12.311 million

so don't talk about how boring CS is, okay?


Eviscares
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  RE: Concerning CS and Mods...
August 2, 2005 3:21:36 AM    View the profile of Eviscares 
Then would you be so kind, and tell me what makes CS appealing to you? I was purely stating my opinion (sorry if that wasn't clear enough).
Why don't you tell what makes CS exciting for you. Just quoting some numbers doesn't really convince me.
Don't trust a statistic that you haven't manipulated yourself ;-P
 
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Iron Horse Squad

Whoever appeals to the law against his fellow man is either a fool or a coward.
Whoever cannot take care of himself without that law is both.
For a wounded man shall say to his assailant, "If I live I will kill you, if I die you are forgiven".
Such is the Rule of Honor.

FTC/LCPL Eviscares/1SQD/1PLT/COMP/1BAT/1RGT/VEA/VE [LoR]
Jakireth
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  RE: Concerning CS and Mods...
August 2, 2005 11:30:00 AM    View the profile of Jakireth 
I'm a big fan of First-Person-Shooters, but its starting to freak me out... I mean, people get into it WAY to much...
Dont get sucked in

 
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Exar Comran
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  RE: Concerning CS and Mods...
August 3, 2005 4:55:04 AM    View the profile of Exar Comran 
it's a very ''pure'' game. This isn't a game in which you just have to train to gain levels and be stronger than others, if that was so, everybody could play it good. you have to really train and learn how to play, not something yo can say about rpg's
Jakireth
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  RE: Concerning CS and Mods...
August 3, 2005 7:43:03 AM    View the profile of Jakireth 
I'm open to nearly every type and style of game out there, but it can be annoying when people are obsessed with a certain genre, or a single game period. If you want to run around shooting people and refuse to branch out a bit, thats your prerogative. Just try to stop bringing others into it, I'll give you an example:
One of my friends is a vegetarian...
I like MEAT
I will never become a vegetarian...so...I tell him to leave me alone, because I'm not going to convert.

^^See, we really dont want to hear it
Dont get me wrong, I'm a big fan of FPS's, but I like a lot of other game types as well, so there is little chance I would want to spend my entire time playing a certain genre.

I'm not trying to be a jerk, just tell you like it is, and that can hurt sometimes
 
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Kuroishi
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  RE: Concerning CS and Mods...
August 3, 2005 9:27:23 AM    View the profile of Kuroishi 
Counter Strike original(the mod) had a few problems.

The SMGs and rifles(assault and sniper) were really underpowered or horribly inaccurate compared to pistols.

If you forget to cycle maps it does get boring playing on the same map over and over again but that can be said for ANY first person shooter I've played.

Counter Strike also is not all that fun unless you have a few people to play with.  Pick up games on the internet for any game can put you in with a few bad apples so I really don't attribute that to CS in particular.
 
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Carnanum Ree
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  RE: Concerning CS and Mods...
August 4, 2005 5:27:29 AM    View the profile of Carnanum Ree 
There isnt a single thing in this world that can be perfect,therefor every game has (as little or few as they may be) small problems,glitches etc.

It doesnt matter wether you play one a lot or you switch off between games often.
If you play games like CS,WoW and other games online theres communities where you can discuss it. Threads like these turn out pointless and most end up in infinite flaming. (once a AA player made a thread in a CS section of forums that they should all 'hop over',that thread turned into 12 pages of flaming all over).

This is only turning ppl up on eachother,arent we all a big happy rebel-slaughtering empire?
 
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Jinx
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  RE: Concerning CS and Mods...
August 4, 2005 9:31:30 AM    View the profile of Jinx 
I think we should get a "Go Fish" online tournament going. 
 
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Jakireth
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  RE: Concerning CS and Mods...
August 4, 2005 10:18:27 AM    View the profile of Jakireth 
I have no problem with anyone who likes CS...
However, what I do have a problem with (as do many others) is the constant talk of a single game, posting information about it on topics that have absolutely no use for it, and trying to convince others to join your way of thinking.
 
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Private First Class Jakireth
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Exar Comran
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  RE: Concerning CS and Mods...
August 5, 2005 12:41:48 AM    View the profile of Exar Comran 
i'm not trying to convince anyone, just defending it. when Eviscare's said it was boring, I was not happy. You can't convict a game just because you don't like it. Taste is taste, but still.
Carnanum Ree
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  RE: Concerning CS and Mods...
August 5, 2005 6:49:20 AM    View the profile of Carnanum Ree 
Then lets cease this quite pointless 'discussion'.
 
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"Dont Run From Darkness,Dont Hide From Light,Hope And Despair Will Always Be In Sight"

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