DeepSix
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RE: Tuk'ata Topic
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May 26, 2012
1:17:06 AM
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No. At least not without first providing a reason - be it OOC or IC - for it.
WC/ CWO DeepSix/ A-1/ S:412th Razor/ W:58th Javelin/ SSD Atrus/ TF:A/ 1Flt/ SFC/ VEN/ VE [ =*TG*=] TRN/ JRN DeepSix/ DJO/ Training Sect/ VEDJ
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Hades
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RE: Tuk'ata Topic
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June 3, 2012
12:49:30 AM
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...he/she smelt funny? 
Petty Officer 2nd Class Demetrius "Hades" Aita, Tuk'ata SquadronFM | PO2 "Hades" | B-3 | S:26 "Tuk'ata" | W:58 "Javelin" | mSSD Atrus | TF:A | 1Flt | SC | VEN | VE [MC1] [CBV] (=SWC=) [CAR] [BWC]{INTER} {SfrM} {XenMA} {AFM} {HypM} {0Gee} {INFL} "Life is warfare." ~Lucius Annaeus Seneca    
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Ryn
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RE: Tuk'ata Topic
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June 3, 2012
7:54:56 AM
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How about it will get someone to post, good enough reason for me to kill off a NPC that is not ultimately needed.
FM/PO2 Kathryn 'Ryn' Kerdi/A-3/S:26 "Tuk'ata"/W:58 "Javelin"/SSD Atrus/TF:Aurek/1FLT/SFC/VEN/VE {VM} [MC2] [MiD] [MC1] [CBV] 
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Drac
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RE: Tuk'ata Topic
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June 7, 2012
9:39:19 AM
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Tuk'atans, I have some welcome news for you! We've recently had another member return to the VEN, and so it's my pleasure to introduce Wager as your new Squadron Commander. Welcome back, man. That does, unfortunately, take the Squadron Commander spot off the table regarding the mini competition we've been running in the current fleet story. However, the Squadron Executive Officer slot is still open and up for grabs by any pilot that proves they have the activity, ambition, and writing prowess to help lead their comrades. As we head into the finale of Out of the Invisible and begin to bring in some other activities, you've got a prime opportunity to show us what you've got. Squadron leadership can be very rewarding and a lot of fun. But remember: our officers and leaders are here to guide and encourage, rather than to dictate. If you want the spot, know that it's all about helping your friends to be the best they can be and about ensuring we have fun (while keeping things reasonable, of course). Good luck! -Drac
TFC/CAPT Drac/ISD II Halcyon Warrior/TF: Besh/1Flt/FC/VEN/VECaptain of the ISD II Halcyon WarriorChief of Naval WarfareCNW|Captain Drac|NHC|VEN|VE"Think Ackbar, but Imperial."
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Wager
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RE: Tuk'ata Topic
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June 7, 2012
10:15:09 AM
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Thanks for the warm welcome, Drac.
Hi, guys! Good to meet you all. I'm WO1 Grayson Hedge, or Wager if you want to use my callsign. I'm looking forward to writing with everyone.
I've been talking with Drac a bit and we should have the simulator mission he mentioned in the fleet thread up and running pretty soon. I guess from the looks of it I'll be concentrating on that since you guys have an NPC commander or something for the big mission?
"The only sure bet...is death."
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Dawn
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RE: Tuk'ata Topic
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June 7, 2012
1:52:10 PM
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Hey, I know I've been gone but schools been kick my rear end for the past week or two. But that's about to change seeing school is now over.  If you want I'll try for a post. And also I'm looking forward to working under you Wager.
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Wager
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RE: Tuk'ata Topic
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June 8, 2012
9:52:06 AM
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Thanks, Dawn.
Hey Drac, can I get the new story pinned?
If you guys look in the story board, I've got our sim mission up. It's called Tuk'ata - Trust Fall. Sorry my first post was kinda short, but it should give you what you need to know. Let me know if you need help with it. I'll try and get my own post up on it today if I get the chance.
But remember that the big story is more important! I'm looking forward to some fun posts on this story, but we want to wrap up the big one too.
"The only sure bet...is death."
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Drac
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RE: Tuk'ata Topic
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June 8, 2012
9:53:52 AM
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There you go, Wager.
Also, remember to get your ID line in place.
-Drac
TFC/CAPT Drac/ISD II Halcyon Warrior/TF: Besh/1Flt/FC/VEN/VECaptain of the ISD II Halcyon WarriorChief of Naval WarfareCNW|Captain Drac|NHC|VEN|VE"Think Ackbar, but Imperial."
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Wager
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RE: Tuk'ata Topic
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June 8, 2012
9:55:33 AM
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Ah...right. I forgot about that.
"The only sure bet...is death."
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Ryn
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RE: Tuk'ata Topic
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June 9, 2012
9:32:22 AM
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I'm really not trying to be a pain in the ass, I've just done this Command thing a few times so I'll pose these as questions.
1) Who do we report to now? Need some clarification on that point.
2) Wager have you read the current story? Did any of the pilots you see posting there do anything good? anything you would like them to improve upon? Also, do you know who posted on the story?
**This is kinda my issue with starting a new story when we are floundering in the one that's almost done. Can't you come up with a cool objective that we can focus our attention on and get us to power to the end rather than dividing our (obviously) already screwed up attention?
Just a suggestion but couldn't you have us regrouping on the battlefield or in a hanger (since many pilots have furballed their TIE), we could even have to switch into something cool like a prototype TIE Avenger. Your character gives us a Braveheart speech and we get the job done. <--- far more interesting than a simulator which is the equivalent of going to the batting cages rather than the ball game.
3) Who are you and why the hell should we listen to you? Sorry but I've gotten no PM from you, you've posted on the topic what 2, 3 times, and I've never seen you on IRC. Not to mention I just don't even know what experience you have. Were you an SC before? An XO? Stormz' hair groomer?
<3 Sorry, I'll go back to my cave now.
FM/PO2 Kathryn 'Ryn' Kerdi/A-3/S:26 "Tuk'ata"/W:58 "Javelin"/SSD Atrus/TF:Aurek/1FLT/SFC/VEN/VE {VM} [MC2] [MiD] [MC1] [CBV] 
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DeepSix
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RE: Tuk'ata Topic
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June 9, 2012
2:40:23 PM
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/me emerges from the abyss Way nicer there than even the best cave anyone could design, build and furnish from start to end...  If anyone wants to take a short vacation there just let me know. I know this is now Wager's turf but seeing how I can still provide a couple of answers, here goes: 1) Tuk'ata members will report to Drac & Wager from now on. Whether the regular members will report to the SXO as well - once he/she is chosen - that should likely be decided in house after the fact. Should the SCO or SXO not readily be available to answer whatever pressing questions you may have, you're free to drop me a line instead... assuming of course I will be around at the time  2) I know the question was directed at the new SCO and I will of course let him answer it as such. Merely wanted to point out three things: - I personally considered all posts good, otherwise I'd have suggested/commented/bitched about minor or major issues either in private or in public. No longer remember if I congratulated anyone for a particularly great post, but if I did then congratz again. I may be sort of stingy with the positive feedback, but that should not be mistaken with an inability to properly judge the quality and overall evolution of any one member in the SFC.
- It's highly unlikely for prototypes to be handed over to regular pilots, just as it is still highly unlikely for elite pilots not to already be flying elite ships - this is a more complicated matter that will need to be addressed behind closed doors, and that may end up affecting at least some bits regarding the way in which the current Navy operates. Oh, and Avengers would've likely been deployed already. You may however realistically still be able to find other Interceptors and quite possibly some nastier alternatives... Better ships in the long run however are already considered though so keep the hope burning.
- Simulations should not be scoffed at!
That being said it's only natural for a few badass pilots like ourselves to do just that IC. I believe a unit should be given enough freedom to accomplish whatever it wants to accomplish so long as it's not unrealistic or too big a deal when considering the implications on a larger scale. As such I will leave the objective issue to Wager, and only provide one suggestion: talk things through with the other members, either slipping them teasers of what's already been planned or working with them to create a story that will truly catch everyone's interest and will as a result have a much better chance to end up a success.
3) Although it could've been better phrased, the question itself is a valid one and obviously of interest to everyone concerned... 
WC/ CWO DeepSix/ A-1/ S:412th Razor/ W:58th Javelin/ SSD Atrus/ TF:A/ 1Flt/ SFC/ VEN/ VE [ =*TG*=] TRN/ JRN DeepSix/ DJO/ Training Sect/ VEDJ
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Drac
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RE: Tuk'ata Topic
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June 9, 2012
8:11:40 PM
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Since Wager hasn't replied yet, I'll comment on some of that.
1. As DeepSix said, reports will go to Wager and to me.
2. Per my request, Wager is in the process of reading through the story. Please bear in mind that it's approximately the size of a small novel. I'm sure he'll comment when he catches up to things.
As for the sim story. Wager posted that under my direction and at my orders. The big story is bogged down- to the point that more than half of the reports I get mention writer's block. I chose this route on the basis of what I thought would work best for everyone. The sim story is a breath of fresh air and an opportunity to step away from what we've been focusing on for three months and get creative juices flowing again.
The comment about sim missions being boring is a bit short sighted. They are literally not one whit different than any other mission we write, except that you can write about failing and going boom if you like. The practical difference to our characters does not exist for us. And by making it a sim we can have everyone trying to achieve the same thing but in unique ways.
Refer to Deep's post regarding switching fighters mid battle.
3. Wager can get on and give his background if he likes. Obviously, he's using a new character now considering his post count. As for why you should listen to him? Perhaps because I saw fit to make him your squadron commander. With Stormz's knowledge and approval as well. Your activity in the past weeks and month or two hasn't been any better than your fellows' (mine, admittedly being just as bad, to be fair). Given that, where exactly do you get off criticizing what he has or hasn't done in just two days? Summer can be a chaotic time for most everyone in RL, and longer communications times are nothing new. Give the man a chance before you jump all over him, eh?
-Drac
TFC/CAPT Drac/ISD II Halcyon Warrior/TF: Besh/1Flt/FC/VEN/VECaptain of the ISD II Halcyon WarriorChief of Naval WarfareCNW|Captain Drac|NHC|VEN|VE"Think Ackbar, but Imperial."
[This message has been edited by
Drac
(edited June 9, 2012
8:16:58 PM)]
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Ryn
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RE: Tuk'ata Topic
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June 9, 2012
9:17:22 PM
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Okay, thanks for the responses. I agree switching fighters is unorthodox but I see the VEN story as an epic thing I want the squadron in until the end, and if we don't swap fighters we have 2 (at least) fighters dead in the water right now. So that's 2 less RP'ers available and we are basically telling those pilots, "*shrug* sucks to be you." Although I guess they could stay that way and just post on the new story. I'd rather find a way, any way, to get them back in the game, because I want those ladies with me when we blow shit up and light our cigars.
So is there any way we can come up with one specific target for the squadron or just something to focus our attention on other than the current somewhat free-form objective. I feel the love that you guys are trying to give us freedom and creativity options and I'd be all for that if it'd proven to work so far in this campaign, but...it hasn't.
FM/PO2 Kathryn 'Ryn' Kerdi/A-3/S:26 "Tuk'ata"/W:58 "Javelin"/SSD Atrus/TF:Aurek/1FLT/SFC/VEN/VE {VM} [MC2] [MiD] [MC1] [CBV] 
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Trykon
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RE: Tuk'ata Topic
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June 9, 2012
10:00:52 PM
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Just brainstormin', here: maybe the Surprise could get into a little trouble, with some Tuk'ata folks conveniently close enough to intervene? Perhaps sabotage or maybe just plain ol' external damage locks our engines up on full speed ahead, separating us from the protection of the fleet. What's left of the Loyalty's fighter screen sees us vulnerable, and, eager to avenge the capture of their mothership, gang up on us to take us out? We'd need help, and quick, and fighters'd be our only hope to avoid breaking up the rest of the fleet's defensive formation. What do you say, Tuks? Down to save me and Ellie and the other folks aboard Surprise? And what about you, Drac? Any objections? -Trick
SCAP /LTJG Wyl Trykon/SMC Surprise/TF:B /1Flt /FC /VEN /VE CNT /LTJG Wyl "Trick" Trykon /PLF Cappadocious/VENA /VEN /VE [SoA][SoV][BWC][NSM][E][NAR][HNS][DSM][SWC][1NS][VC:B][LoM][VC:S][NC][GWC]/(=*AE* =)(=*SAE* =)(=*TG* =)(=*SCFE* =)TRN/AD Trykon/DJO/VEDJ
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Maroy
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RE: Tuk'ata Topic
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June 9, 2012
10:05:58 PM
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Sounds good to me. I'm already headed your way IC anyway. There could even be a little bit of ship-fighter coordination involved under the right conditions.
SC/MCPO Maroy/B-4/S:26 Tuk'ata/W:58 Javelin/mSSD Atrus/TF:A/1FL/SFC/VEN/VE (=*A*=) [GCM] [CBV] [IG] [MC2] [MC1]
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Ryn
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RE: Tuk'ata Topic
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June 10, 2012
9:52:06 AM
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I actually had an idea reading another forum and I think it would work more effectively in the Navy rather than the army. What if we had "Atrus" and "Simulators" (obviously with better names) topics open on the story board. They would be rather free-form open topics for anyone in the navy to join in. You have a simulator idea, do it any time. You want to interact with Cap Ship people on the Atrus, then you just do it, when ever. Those stay open even during squadron stories as a way to keep people writing if they feel bogged down by the squadron story itself. Also lets us have a place to interact with all the parts of the navy.
FM/PO2 Kathryn 'Ryn' Kerdi/A-3/S:26 "Tuk'ata"/W:58 "Javelin"/SSD Atrus/TF:Aurek/1FLT/SFC/VEN/VE {VM} [MC2] [MiD] [MC1] [CBV] 
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StOrMz
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RE: Tuk'ata Topic
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June 10, 2012
10:26:52 PM
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That's a very interesting idea, Ryn. Would this be something more out of character? Perhaps playing an NPC, or would you stay in your personal character, with the post happening at a random point in time?
Either way, it is something we could look into. I'm envisioning a story along the same principle of the Raptor story, or just a huge, on-going, run-on with only character development (more than likely no battles waging).
Naval High Command NCC|Vice Admiral StOrMz|NHC|VEN|VE
First Naval Fleet C-SCAP|Vice Admiral|mSSD Atrus|Task Force: Aurek|First Fleet|VEN|VE
[NSM][IG][SWC][SRC][BI][IGC][MoH][MC2] (=A=)(=^SA^=)(=ME=)(=*MAE*=)(=FOCE=)(=*TG*=)(=*ENG*=)(=*BO*=)(=AFM=)(=VM=)(=COM=)  Imperial Baronet of Kashyyyk
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DeepSix
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RE: Tuk'ata Topic
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June 11, 2012
3:37:23 AM
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I suspect the threads would work more as predetermined locations, free of time restraints - in order to allow people to interact in various points in time (the ancient past - say you describe meeting someone just shortly after joining, the recent past - like for instance actions that occurred shortly before the current missions still rage on, the future - if people suddenly get an idea during a current story they could could already start working on it in parallel, merely stating that it will happen after the current story).
I've seen similar ideas used in other forums as well with threads such as: "Town Square", "Town Hall", "Outskirts", "Cemetery", "Market", "Cantina", "Arena", "Training Grounds". People on those forums tended to just join one or more such locations and start out or merely join various story arcs. As a means to deal with writer's block the idea itself seemed to be fairly effective.
I suspect the hardest part about implementing such a concept (should it be considered for implementation) will be deciding just how many threads to start out, what exactly should they be about and whether entire subforums may become necessary as a result - you can for instance have a single thread called "Atrus", but you could also have a subforum with the same name and inside a few threads such as "Mess Hall", "Personal Quarters", "Barracks", "Bridge", "Engineering", "Infirmary", "Brig" and so on and so forth...
As for PC/NPC participation in these threads, I personally don't see why members couldn't be allowed to experiment with the latter should their own char not really have a reason to be in a certain place or would otherwise not really feel "right" about interacting with someone else in a certain way. The posts in these locations would fall under the "personal" category more often than not so why not give members more freedom as a result?
Meh, just figured I'd throw in my 2 cents 
WC/ CWO DeepSix/ A-1/ S:412th Razor/ W:58th Javelin/ SSD Atrus/ TF:A/ 1Flt/ SFC/ VEN/ VE [ =*TG*=] TRN/ JRN DeepSix/ DJO/ Training Sect/ VEDJ
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StOrMz
ComNet Sultan Imperial Baronet

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RE: Tuk'ata Topic
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June 11, 2012
7:37:53 AM
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Very interesting.
I think we'll try this idea. I don't see how anything could be hurt by it. If it assists people in their writer's block, or just to kill time then it will have served it's purpose!
For now, we'll just start out with a single thread, I'll write up a story in the next day or so and get it all set up. 
Naval High Command NCC|Vice Admiral StOrMz|NHC|VEN|VE
First Naval Fleet C-SCAP|Vice Admiral|mSSD Atrus|Task Force: Aurek|First Fleet|VEN|VE
[NSM][IG][SWC][SRC][BI][IGC][MoH][MC2] (=A=)(=^SA^=)(=ME=)(=*MAE*=)(=FOCE=)(=*TG*=)(=*ENG*=)(=*BO*=)(=AFM=)(=VM=)(=COM=)  Imperial Baronet of Kashyyyk
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Ryn
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RE: Tuk'ata Topic
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June 11, 2012
3:33:02 PM
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Cool beans, and yea like Deep said it establishes the location not the time so it could be anytime really.
FM/PO2 Kathryn 'Ryn' Kerdi/A-3/S:26 "Tuk'ata"/W:58 "Javelin"/SSD Atrus/TF:Aurek/1FLT/SFC/VEN/VE {VM} [MC2] [MiD] [MC1] [CBV] 
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Hades
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RE: Tuk'ata Topic
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June 12, 2012
12:04:46 AM
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I look away from the screen for nine days and suddenly we have a new SCO, a new story and roughly only three more posts on the VEN story..
I am severely disappoint

Petty Officer 2nd Class Demetrius "Hades" Aita, Tuk'ata SquadronFM | PO2 "Hades" | B-3 | S:26 "Tuk'ata" | W:58 "Javelin" | mSSD Atrus | TF:A | 1Flt | SC | VEN | VE [MC1] [CBV] (=SWC=) [CAR] [BWC]{INTER} {SfrM} {XenMA} {AFM} {HypM} {0Gee} {INFL} "Life is warfare." ~Lucius Annaeus Seneca    
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Ryn
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RE: Tuk'ata Topic
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June 12, 2012
6:54:09 AM
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/me FLYING TACKLEHUGS HADES
yay! you're back!!
as for the disappointment, we are working on it, I'll get a post up somewhere by the end of the week since I get a break from work starting tomorrow. But today is my birthday so I doubt I'll be in any state to write coherently 
FM/PO2 Kathryn 'Ryn' Kerdi/A-3/S:26 "Tuk'ata"/W:58 "Javelin"/SSD Atrus/TF:Aurek/1FLT/SFC/VEN/VE {VM} [MC2] [MiD] [MC1] [CBV] 
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Trykon
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RE: Tuk'ata Topic
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June 12, 2012
12:06:11 AM
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It bears repeating: Happy Birthday. 
SCAP /LTJG Wyl Trykon/SMC Surprise/TF:B /1Flt /FC /VEN /VE CNT /LTJG Wyl "Trick" Trykon /PLF Cappadocious/VENA /VEN /VE [SoA][SoV][BWC][NSM][E][NAR][HNS][DSM][SWC][1NS][VC:B][LoM][VC:S][NC][GWC]/(=*AE* =)(=*SAE* =)(=*TG* =)(=*SCFE* =)TRN/AD Trykon/DJO/VEDJ
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Hades
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RE: Tuk'ata Topic
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June 12, 2012
10:22:37 PM
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/me punches Ryn repeatedly in the arm, one for every year she has under her belt. Happy birthday. As a gift, I won't shoot down all the enemy fighters before you get there.
Petty Officer 2nd Class Demetrius "Hades" Aita, Tuk'ata SquadronFM | PO2 "Hades" | B-3 | S:26 "Tuk'ata" | W:58 "Javelin" | mSSD Atrus | TF:A | 1Flt | SC | VEN | VE [MC1] [CBV] (=SWC=) [CAR] [BWC]{INTER} {SfrM} {XenMA} {AFM} {HypM} {0Gee} {INFL} "Life is warfare." ~Lucius Annaeus Seneca    
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Maroy
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RE: Tuk'ata Topic
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June 12, 2012
10:41:35 PM
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No disrespect intended towards Wager or Drac, but I was just wondering. Don't we usually put returning vets through an academy refresher if they've been gone for a while?
SC/MCPO Maroy/B-4/S:26 Tuk'ata/W:58 Javelin/mSSD Atrus/TF:A/1FL/SFC/VEN/VE (=*A*=) [GCM] [CBV] [IG] [MC2] [MC1]
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Hades
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RE: Tuk'ata Topic
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June 13, 2012
5:10:15 AM
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/me puts on a deliberate impression of Maroy, using his hands to mime head-tails and says loudly "WELCOME BACK HADES" before transforming back to Hades.
Why thank you Maroy.
Petty Officer 2nd Class Demetrius "Hades" Aita, Tuk'ata SquadronFM | PO2 "Hades" | B-3 | S:26 "Tuk'ata" | W:58 "Javelin" | mSSD Atrus | TF:A | 1Flt | SC | VEN | VE [MC1] [CBV] (=SWC=) [CAR] [BWC]{INTER} {SfrM} {XenMA} {AFM} {HypM} {0Gee} {INFL} "Life is warfare." ~Lucius Annaeus Seneca    
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Maroy
ComNet Member

[VE-NAVY] Master Chief Petty Officer
Post Number: 475
Total Posts: 718
Joined: Feb 2010
Status: Offline
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RE: Tuk'ata Topic
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June 13, 2012
12:56:09 AM
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>_>
<_<
Oh, hey. You're back! 
SC/MCPO Maroy/B-4/S:26 Tuk'ata/W:58 Javelin/mSSD Atrus/TF:A/1FL/SFC/VEN/VE (=*A*=) [GCM] [CBV] [IG] [MC2] [MC1]
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Dawn
ComNet n00b

[VE-NAVY] Leading Crewman
Post Number: 18
Total Posts: 37
Joined: Oct 2011
Status: Offline
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RE: Tuk'ata Topic
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June 13, 2012
11:36:54 PM
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Other than Maroy's fighter, who's damaged?
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Maroy
ComNet Member

[VE-NAVY] Master Chief Petty Officer
Post Number: 477
Total Posts: 718
Joined: Feb 2010
Status: Offline
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RE: Tuk'ata Topic
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June 13, 2012
11:39:32 PM
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Ryuno lost her shields and sustained some minor damage. I'm sure at least one of the NPC pilots could use some repairs as well.
SC/MCPO Maroy/B-4/S:26 Tuk'ata/W:58 Javelin/mSSD Atrus/TF:A/1FL/SFC/VEN/VE (=*A*=) [GCM] [CBV] [IG] [MC2] [MC1]
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Dawn
ComNet n00b

[VE-NAVY] Leading Crewman
Post Number: 19
Total Posts: 37
Joined: Oct 2011
Status: Offline
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RE: Tuk'ata Topic
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June 13, 2012
11:41:44 PM
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Thanks, I'll get to work on a post.
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