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Topic:  Guild Wars 2: Eye of the North
Cosmic
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  Guild Wars 2: Eye of the North
March 30, 2007 4:15:29 PM    View the profile of Cosmic 
Guild Wars 2! The new sequal to the best game of the year.

From the Guild Wars website ( GW Official Site ):

Guild Wars: Eye of the North(TM)



In the face of Tyria's greatest challenges, heroes have arisen to thwart the forces of darkness. The Titans have been driven back to the demon realms, Shiro has been unmasked, and Abaddon has fallen.

Now a new darkness threatens Tyria. Great earthquakes wrack the lands, opening huge underground complexes beneath the earth. Boiling up from that darkness, an ancient enemy may spell the end of the Age of Man...

Guild Wars players will soon be able to embark on a journey that will take their existing characters into the treacherous reaches north of the Shiverpeak Mountains. There, they must stand side-by-side with both friends and enemies from the past, recruit new allies and heroes, and delve deep into perilous dungeons to face an ancient evil. The fate of the world hangs in the balance. One thing is certain; at the end of this battle, nothing will remain the same.
   

Expanding the World



Guild Wars: Eye of the North expands upon the continent of Tyria, telling a tale that takes place after the events of the Prophecies campaign.

Players will be able to take existing characters from any of the previous Guild Wars campaigns into Guild Wars: Eye of the North. There, they will find adventures and encounters worthy of battle-hardened heroes who have faced such adversaries as Shiro and Abaddon as they seek to uncover the mystery behind the great earthquakes. The Eye of the North expansion contains only max-level content. There's no time to train raw recruits; no time to study with great masters. Only heroes need apply.
   

New Races, Old Enemies



In Guild Wars: Eye of the North, players will encounter two new races: the enigmatic Asura, masters of magic who were driven from the depths by a great danger, and the fiercely independent Norn, who are more interested in contests of personal prowess than the troubles of the world around them. And as the Deldrimor Dwarves fight a desperate battle against a new evil welling up out of the earth, players will once again come face-to-face with humanity's most-hated enemy?the Charr.
   

Delve into the Deep



Guild Wars: Eye of the North introduces another exciting feature to the Guild Wars legacy?multi-level dungeons!

As the story of this expansion unfolds, players will delve into eighteen vast dungeons to face untold enemies, search for clues about the menace facing the world, and uncover new weapons they can use in the final confrontation. These immersive, multi-level dungeons will take characters deep beneath the earth and expose them to challenges the likes of which have never been seen in any Guild Wars game to date.

Become Part of the Legend



Heroes are born in the crucible of conflict and tempered in the flames of battle. Their deeds shine throughout history as a beacon of hope to those who must rise to defend the world in ages to come, becoming part of the legend of the land. The legends forged within Prophecies, Factions, Nightfall, and the Eye of the North will not be forgotten in the future world of Guild Wars 2.

Your deeds from the original Guild Wars campaigns will be commemorated in the Eye of the North expansion in your Hall of Monuments. The Hall of Monuments will reflect the achievements you earn in Eye of the North as well as those earned in Prophecies, Factions, and Nightfall. You will even be able to show off your hall to friends. Then, when Guild Wars 2 arrives, each of these monuments will correspond to special features your Guild Wars 2 characters can "inherit" from your own legendary past, giving you access to exclusive titles, companions (Heroes and pets), weapons, attire, and miniatures. These inherited items are unique: there is no other way within Guild Wars 2 to acquire them.
   

Guild Wars: Eye of the North Features

    * Tons of new content designed exclusively for your existing Guild Wars characters
    * 18 huge, multi-level dungeons to explore
    * Monuments of your Guild Wars achievements that give access to special items and titles in Guild Wars 2
    * 150 new skills (50 of which are special, roleplaying-only skills) to use against your foes
    * 10 new Heroes to help you in your adventures
    * 40 new armor sets suitable for the great heroes of the land
    * A first look at three of the exciting new playable races in Guild Wars 2
    * Numerous new items, weapons, and titles to attain

 
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Cleric "Cosmic" Vor'soth
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Cleric "Cosmic" Vor'soth
SL/KPR Cosmic/Lion 1-1/Lopen/VEDJ/VE
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C-3PX2
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  RE: Guild Wars 2: Eye of the North
March 30, 2007 5:09:41 PM    View the profile of C-3PX2 
I have 2 questions:

1) Will there still be no monthly fee?

2) will i need to get a new graphics card?
(i have an NVidia GeForce FX 5500) (yea its old technology)
 
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Cosmic
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Cosmic
 
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  RE: Guild Wars 2: Eye of the North
March 30, 2007 6:26:13 PM    View the profile of Cosmic 
1) I imagine it will be exactly like the original Guild Wars and it's expansions: no monthly fee.

2) If you can handle Guild Wars, then you can probably handle it's sequel/expansions as well. Although that's not to say that upgrading isn't a good thing.
 
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Cleric "Cosmic" Vor'soth
CoT/MG Cosmic/HCA-3/SL/Drill Squad/Tadath/VEA/VE
[OPE][OTH][OPA][EW1][CDS][IH][GS][LM][SoS][CRoM][CoH][PoC][MSM][SCP][SoA][IOC]
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Cleric "Cosmic" Vor'soth
SL/KPR Cosmic/Lion 1-1/Lopen/VEDJ/VE
[VP][WoS2][KC1][SoY][EoP][OAK]
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Garet Daimun
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  RE: Guild Wars 2: Eye of the North
March 30, 2007 6:57:10 PM    View the profile of Garet Daimun 
Aaaaw.... Now I have to buy FIVE new games...
 
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