Japer
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[VE-ARMY] Captain [VE-DJO] Sith Protector (SPT)
Post Number: 463
Total Posts: 463
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RE: NWN mod...
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August 24, 2002
4:27:42 PM
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I was thinking while I was watching my dwarf hack it out against a goblin that it would look real sweet if there was a SW mod for NWN. NWN probablly would support everything we would need to do. Like tilesets, skins, classes, skills, feats, etc...
If you would happen to know how to do any of the things needed to do in a mod, please let me know. I know how to make maps to a certain extent, but I would need tilesets first.
It would be a great project to start, and the people on the custom content on the NWN boards seem to think it's possible, so I was just thinking that there may be people here who may know what there doing when it comes to that kinda stuff. ----------------------- SP Japer/Sith/Dark Knight 1-2 Cabal/ Eagle Sect/VEDJ
PC/CPT/Japer/1PLT/1/1COM/1BAT/1RGT/VEA/VE/IOC/LoC/CM
/BS/ES 2nd Class/EoP/VP/BC
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Japheth
ComNet Veteran
[VE-DJO] Krath Templar (KT) [VE-NAVY] Rear Admiral (RAD) [VE-VEHC] Rear Admiral*
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RE: NWN mod...
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August 24, 2002
9:01:33 PM
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Knights of the Old Republic looks to be this, only in commercial form. ----------------------- Rear Admiral Japheth Cappadocious, Krath Priest
Naval Executive Officer
Headmaster of the Dark Jedi Order Academy
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NXO/RAD Japheth Cappadocious/NHC-2/ISD-II Devastator/VEN/VE/(=SA=)(=SCPA=)(=FCO=)[BRC][MC:1][KC]
HM/KPT Japheth Cappadocious/DC-3/Krath Order/Elite Griffen Sect/VEDJ/VE
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Japer
ComNet Member
[VE-ARMY] Captain [VE-DJO] Sith Protector (SPT)
Post Number: 463
Total Posts: 463
Joined: Apr 2001
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RE: NWN mod...
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August 24, 2002
9:23:53 PM
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yes it may, but still. I am intersted in making a NWN mod of it. ----------------------- SP Japer/Sith/Dark Knight 1-2 Cabal/ Eagle Sect/VEDJ
PC/CPT/Japer/1PLT/1/1COM/1BAT/1RGT/VEA/VE/IOC/LoC/CM
/BS/ES 2nd Class/EoP/VP/BC
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Japer
ComNet Member
[VE-ARMY] Captain [VE-DJO] Sith Protector (SPT)
Post Number: 463
Total Posts: 463
Joined: Apr 2001
Status: Offline
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RE: NWN mod...
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August 25, 2002
7:36:19 AM
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but if you where going to help, we would really need scriptors. Anybody...? ----------------------- SP Japer/Sith/Dark Knight 1-2 Cabal/ Eagle Sect/VEDJ
PC/CPT/Japer/1PLT/1/1COM/1BAT/1RGT/VEA/VE/IOC/LoC/CM
/BS/ES 2nd Class/EoP/VP/BC
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Threeof4
ComNet Member
[VE-NAVY] Admiral (ADM) [VE-VEHC] Field Marshal*
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RE: NWN mod...
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August 26, 2002
9:43:37 PM
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you wouldn't need scripters per se...
because NWN has that nice GM mode...
could make an interesting project for the VEDN if someone was interested in getting / using their support for it or something..
3
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Jubei Nimiichi
ComNet n00b
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RE: NWN mod...
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August 26, 2002
10:43:02 PM
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Jimmy Rock
ComNet Cadet
[VE-ARMY] Senior Sergeant
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RE: NWN mod...
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August 26, 2002
11:08:36 PM
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Since no ones answered jubei i'll ask again whats nwn??? ----------------------- TRP/PFC Jimmy Rock/3SQD/2PLT/1COM/1BAT/1RGT/VEA/VE[LoR]
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Raziel
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[VE-ARMY] Sergeant Major [VE-DJO] Dark Jedi Knight (DJK)
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RE: NWN mod...
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August 27, 2002
4:29:22 AM
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Never winter nights
basically it's dungeons and dragons 3rd edition in a computer game ----------------------- SL/SGMTRaziel/4SQD/1COMP/1BAT/1RGT/Tadath/VEA/ {EW1} {WoS} {VP}
Squad Leader - Squad4 Wraiths
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." Kristian Wilson, Nintendo, Inc, 1989.
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