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ComNet > Stormtrooper Corps > Archived Specialty Storynet > That specialty thingy
 
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Author
Topic:  That specialty thingy
Fury
ComNet Overlord
 
[VE-ARMY] High General
[VE-VEHC] High General*
 
Post Number:  1578
Total Posts:  2689
Joined:  Jun 2000
Status:  Offline
  RE: That specialty thingy
June 6, 2002 9:43:39 PM    View the profile of Fury 
Alright, slowly getting back into the swing of things from vacation. I need a couple things from all of you SLs (with the help of your troopers of course).  Along with your trooper's recommended specialties (please send them again for those who have already), I'd like you to map out what specialties you'd like to see in your squad as a base set.  This doesn't necessarily have to be the skill set you have now, just a framework for future squad composition.  Like an infantry squad could have 4 stormtroopers, 2 heavy weapons guys, 1 medic, 1 comm tech, and 1 vehicle driver or something (just an example, not an actual thing I'm trying to force down your throats). Also, I am going to redo the tracking form - I didn't like the one I had made - too cramped.  That should be out in a few days. I am going to work with Talon and the SLs on making some base set missions or comps.  Hopefully when things get slow, we will be able to have a pool of ideas to pull from to keep you guys involved. So, what I need from you: SLs: the spec list and any other good ideas you have for missions and activity (in CC of course). Troopers:  Make sure your SL have your primary and secondary specialty choices, AS WELL AS: games you have and your story/gaming preference/percentage I'd also like to see the AWOL results and then take a look at our squad compositions.  We need activity but we also need active, nearly full squads as well.  Expect some changes unless you can get some people in gear. As for me, I'm gonna work to get that form out to you ASAP (almost 40% complete atm).
 
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XO/LTC Fury/VEA/TADATH/VE [PoC][SotE:HC][SotE:VEA][IOC]
Company Commander
Shopkeeper - Imperial Center
Rizzit
ComNet Veteran
 
[VE-ARMY] Captain
[VE-DJO] Initiate (IN)
 
Post Number:  1470
Total Posts:  2943
Joined:  Mar 2002
Status:  Offline
  RE: That specialty thingy
June 7, 2002 8:49:21 AM    View the profile of Rizzit 
Fury, Here are my Squad's Specialties. GSGT_Rizzit-Special Ops GSGT_Otto_Vox-Heavy Weapons Specialist COL_`TJ-Heavy Weapons Specialist SGT_Shadow-Veichle Crewman CPL_D-13-Veichle Crewman LCPL-the3djedi SGT_Jubei_Nimiichi-Special Ops LCPL_`Strider-Sharpshooter
 
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Sargeant Rizzit BlackHeart
Dark Jedi Knight
Raider's Squad Leader
Army of the Vast Empire
SL/TRP/GSGT Rizzit/3SQD/1PLT/COMP/1BAT/1RGT//VE[OPE][OTH]
CM/DJK Rizzit/Lion 1-3//VE
"Should I let him die slowly, or put him out of his misery?"--Rizzit
Shadow
ComNet Cadet
 
[VE-ARMY] Senior Sergeant
 
Post Number:  266
Total Posts:  271
Joined:  Nov 2001
Status:  Offline
  RE: That specialty thingy
June 7, 2002 8:50:02 AM    View the profile of Shadow 
Thanks, Colonel. And, Rizzitr - how could you put me with Dee???   ----------------------- TRP/SGT Shadow/3SQD/1PLT/1COMP/1BAT/1REG/VEA/VE [LM] Leave us . . . the dog eats strangers.
[This message has been edited by Shadow (edited June 7, 2002 8:51:42 AM)]
Fury
ComNet Overlord
 
[VE-ARMY] High General
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  RE: That specialty thingy
June 7, 2002 2:24:10 PM    View the profile of Fury 
Alrighty.  Thanks Rizzit. And, for everyone, I've moved the specialties to a new area all their own,.  You can find it here.
 
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XO/LTC Fury/VEA/TADATH/VE [PoC][SotE:HC][SotE:VEA][IOC]
Company Commander
Shopkeeper - Imperial Center
Otto Vox
ComNet Member
 
[VE-ARMY] Sergeant First Class
[VE-DJO] Dark Jedi Knight (DJK)
 
Post Number:  866
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Joined:  Sep 2001
Status:  Offline
  RE: That specialty thingy
June 7, 2002 3:29:46 PM    View the profile of Otto Vox 
Shad, you chose your specialty, not Rizz, you put yourself with Dee.
 
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Otto Vox
Army: Gunnery Sergeant
Dark Jedi Order: Acolyte
Platoon 1 Sqaud 3: Raiders (XO)
XO/TRP/AC/CE/GSGT Otto Vox/3SQD/1PLT/1COM/1BAT/1RGT/VEA/VEDJ/VEEC/VE(LM)(ES)
TRN/AC Otto Vox/Trainee 7/Training Sect/VEDJ
"War is full of evil and hate, I'm just here to end it. Then do the paper work."
Argon Viper
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[VE-ARMY] Sergeant Major
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Post Number:  1789
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  RE: That specialty thingy
June 7, 2002 6:52:01 PM    View the profile of Argon Viper 
[This message has been edited by Argon Viper (edited June 7, 2002 6:52:51 PM)]
Argon Viper
ComNet Expert
 
[VE-ARMY] Sergeant Major
[VE-VEEC] Senior Writer
 
Post Number:  1789
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  RE: That specialty thingy
June 7, 2002 6:52:13 PM    View the profile of Argon Viper 
Me - Scout PaTrIcK - Heavy Weapons Specialist Daishi - Sharpshooter Tycho - Slicer Myrrdin - Sharpshooter Ideal Setup(with 9 people...): 1 Scout 2 Sharpshooters 2 Special Forces 1 Heavy Weapons Specialist 1 Combat Engineer 1 Medic 1 Slicer
 
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Argon Viper
IW COL Argon Viper{ret}
"History is on the move, those who cannot keep up will watch from a distance, and those who get in our way will not watch at all" - Grand Admiral Thrawn
"How boring life would be if everyone felt the same way we do..." - Argon Viper
"Condemnation does not liberate, it oppresses" - Carl G Jung
Raziel
ComNet Member
 
[VE-ARMY] Sergeant Major
[VE-DJO] Dark Jedi Knight (DJK)
 
Post Number:  864
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  RE: That specialty thingy
June 10, 2002 4:36:23 AM    View the profile of Raziel 
ok from all my email here is my squads choices...so far Dez - Vehicle crewman, light repulsorlift as preference Narroc - Primary: Sharpshooter           Secondary: Slicer Afyon - Commando? he said that, but i cant find it on the site now. Grizzly - Combat Medic, field surgeon. "Scalpal, bucket, body bag."-Repeat Arkanian - heavy weapons specialist. Myself - special forces, infiltration specialist. Gives my squad most of what i need, Bane needs help to understand the specialities still.
 
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SL/SGMTRaziel/4SQD/1COMP/1BAT/1RGT/Tadath/VEA/ {EW1} {WoS} {VP}
Squad Leader - Squad4 Wraiths
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." Kristian Wilson, Nintendo, Inc, 1989.
Threeof4
ComNet Member
 
[VE-NAVY] Admiral (ADM)
[VE-VEHC] Field Marshal*
 
Post Number:  438
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  RE: That specialty thingy
June 10, 2002 9:28:31 AM    View the profile of Threeof4 
As much i as i hate to agree with Argon, he's got a pretty good setup there. Except i would exchange the combat engineer for another scout. 2 Scout 2 Sharpshooters 2 Special Forces 1 Heavy Weapons Specialist 1 Medic 1 Slicer Here's my squad, from what I think... Kiption - Slicer Stitch - Medic Merrick - Sharpshooter Augustus - Sharpshooter Dragoon - Heavy Weapons Tylen - Scout ? (i'm not really sure about this one) Sokudo - Special Forces
 
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::Salute::
FM Threeof4
Field Marshal - Vast Empire
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Arturus
ComNet Member
 
[VE-NAVY] Ensign (ESN)
 
Post Number:  887
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Joined:  Nov 2001
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  RE: That specialty thingy
June 15, 2002 7:22:21 AM    View the profile of Arturus 
my bad raziel i meant spec ops not commando (same blasted thing :P ) so for me itll be Afyon-Spec forces/weapons specialist (including explosives and my grenade launcher :P ) i sense we will need ure infiltration skills  :P i prefer taking out the gun and blasting my way into anything as u can tell from my posts on the story :P damn ive put a lot of :P's in my post
 
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FL/PO1_Arturus/Nazgul2-1/ISD II Nemesis/VE/VEN/(=a=)(=sa=)(=jcpa=)(=scpa=)
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