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Author
Topic:  just playing around
Dez
ComNet Novice
 
Dez
 
[VE-ARMY] 2nd Lieutenant
 
Post Number:  69
Total Posts:  371
Joined:  May 2001
Status:  Offline
  just playing around
December 28, 2004 4:28:55 AM    View the profile of Dez 
just playing around.

anyone know how to use UVW wrap ?
feel asleep during that session
tis better with camo, rather than just grain texture and steel material


Fury : See.. i did keep my promise...well at least one
Willtconq
ComNet Member
 
Willtconq
 
[VE-NAVY] Senior Crewman (SCRW)
 
Post Number:  461
Total Posts:  4599
Joined:  Oct 2004
Status:  Offline
  RE: just playing around
December 28, 2004 11:22:21 AM    View the profile of Willtconq 
which side is that thing on? Hope its ours, its beautiful...
 
-----------------------
-(William the Conquerer)-
We are still here because we conquered our enemies, and we will do it again!
FL/SCRW Willtconq/Kaph 2-1/Wing I/mSSD Atrus/DEF/VEN/VE (=A=)
Jack Nebulax
ComNet Initiate
 
Jack Nebulax
 
[VE-NAVY] Senior Crewman (SCRW)
 
Post Number:  160
Total Posts:  3245
Joined:  Aug 2004
Status:  Offline
  RE: just playing around
December 28, 2004 11:22:55 AM    View the profile of Jack Nebulax 
Yeah...
 
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Revenge is what holds this galaxy together. Without it, the universe would be a boring place.
------------------------------------------------------------
Jack Nebulax, Vast Empire Imperial Navy.
FL/SCRW Jack Nebulax/Nazgul 2-1/Wing 1/mSSD Atrus/Defensive Fleet/VEN/VE (=A=)
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Jack Nebulax, Planetary Governor of Ullyr, Directorate Network (http://www.directorate.net/)
PG/MAG Jack Nebulax/Ullyr/Phare/Empyrean
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Jack "Zax" Nebulax, Commander of Nemesis Wing
Fury
ComNet Overlord
 
Fury
 
[VE-ARMY] High General
[VE-VEHC] High General*
 
Post Number:  1657
Total Posts:  2689
Joined:  Jun 2000
Status:  Offline
  RE: just playing around
December 28, 2004 6:12:48 PM    View the profile of Fury 
I asked him to conjure up something from just the leg of a piece of artwork.

Zed, damn good work and I'm glad you are well.  I've been worried about our VEers in that part of the world and am still trying to track down some friends.

BTW, is that supposed to be the AT-UT?
 
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PRF/HG Fury/VEA/TADATH/VE [SCP][PoC][SotE:HC][SotE:VEA][IOC]
Prefect - Stormtrooper Corps
Administrator - Imperial Center
Dez
ComNet Novice
 
Dez
 
[VE-ARMY] 2nd Lieutenant
 
Post Number:  70
Total Posts:  371
Joined:  May 2001
Status:  Offline
  RE: just playing around
December 28, 2004 6:56:15 PM    View the profile of Dez 
At-Ut ??
All terrain unreal tournament ?


anyway, that was an At-At, moded...
we'll talk further about it later-on

ps: i'm totally sorry using the VE storage for the img. my web still have .... difficulties
 
[This message has been edited by Dez (edited December 28, 2004 6:58:45 PM)]
Laguna
ComNet Novice
 
Laguna
 
[VE-NAVY] Leading Crewman (LCRW)
 
Post Number:  42
Total Posts:  1963
Joined:  Dec 2004
Status:  Offline
  RE: just playing around
January 8, 2005 11:12:09 AM    View the profile of Laguna 
That thing is deadly...seriously.  If It was as big as an At-At, and had that thing on the front of it, we would be practically unstoppable, if it wasn't for those blasted snowspeeders.  Someone should put something like that on one of the at-at's, so that it is like..invinceable to those little twerps...
 
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Laguna Loire
Vast Empire Navy
FM/LCRW Laguna/Kaph 1-2/Phoenix Wing/mSSD Atrus/DEF/VEN/VE (=A=)
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Ex-soldier turned journalist, Laguna is a strong willed man with amazing energy. His compassion for the unfortunate drivers him to help the weak and bring down their oppressors.
Willtconq
ComNet Member
 
Willtconq
 
[VE-NAVY] Senior Crewman (SCRW)
 
Post Number:  510
Total Posts:  4599
Joined:  Oct 2004
Status:  Offline
  RE: just playing around
January 8, 2005 6:08:14 PM    View the profile of Willtconq 
the legs of this "AT-UT" doesn't seem to be that easy to be bound together like the long legs of the AT-AT by the speeders.
 
-----------------------
-(William the Conquerer)-
We are still here because we conquered our enemies, and we will do it again!
FL/SCRW Willtconq/Kaph 2-1/Wing I/mSSD Atrus/DEF/VEN/VE (=A=)
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