Okay everyone, I had a day off and I have what I need to get this laid out. I have the rules, the skins, and the map(s) The rules are the same and are:
Vast Empire Jedi Outcast RPG
Characters- there are a wide variety of characters when one Role-plays. One must get down into their role and stick with it throughout the entirety of the game.
Bounty Hunters- ruthless individuals of the galaxy. A bounty hunter will be called upon by someone to do a task for an agreed amount. When the deed has been done, the amount must be paid by whoever hires them. (No, the hiring person cannot be themselves. The person who hires a hunter must have a role in the game and must meet with the hunter in secret and using the private chat by pressing "U" while the hunter is in their crosshairs.) The bounty hunter uses any means necessary to fulfill the deed except by means of a lightsaber.
Sales Merchants- come in two types. The most common type of merchant wanders around with stuff to sell. On rare occasions packages will be asked for and must therefore go back to their ship or store to get the package. A price must be agreed on for all sales and it must be paid before anyone gets their merchandise. The other form sets up a stand and must therefore remain there until they close. Sales merchants work by themselves and have no help doing so. There can be two types of merchants. You can have a weapon salesman and a healing and shield salesman. Or just have them one person do both jobs. Merchants may carry whatever they feel is necessary for weapons because they deal in all weapons so they readily have them for stock. No light saber may be used.
Bartenders- stay at the bar and serve drinks. May not leave the bar until it closes and has an option of hiring a cook and server. It is not necessary though. Bartenders work by themselves unless they hire help. They do not get involved with the other characters except to serve drinks. They are however required to pay salaries to the cook and server out of the profits. Bartenders may carry only a Bryar Pistol.
Servers- hired by the bartender at their discretion. The servers interact with all players in the bar/restaurant. They bring the food/drinks to those ordering and may receive a tip on top of the price of the drinks. The server must bring the drink price to the bartender. The remainder of the money is their tip. Servers may carry no weapons except a stun baton.
Spies- secretive and unnoticed. A spy usually works with a partner and they usually are going around solving a puzzle or eliminating a bounty hunter. Spies may be working for someone or could be freelance. It is never made clear to anyone except those involved. Spies usually carry weapons that take care of the job quick like a disruptor or a Golan arms.
Bodyguards- paid by those who feel threatened by the bounty hunters or assassins. Bodyguards come in pairs and in many types, but usually are Jedi. Jedi may only use light side powers and may only attack if absolutely unavoidable and may only use a light saber. Other bodyguards however may use high powered weapons to eliminate the threat quickly and effectively.
Jedi- keepers of the peace in the galaxy. There may only two Jedis in the game-no more. Jedi have full access to the light side force and can readily use it anywhere. Jedi may only use a light saber and may opt to act as a bodyguard or to help with something "bigger". Lightsabers must not be red but can be anything else.
Sith- when the Jedi get in the way, an assassin or a bounty hunter (or the one who hires them) may opt to seek the aid of the sith. The Sith come in two (and only two) but only one does anything unless the other is sought out. The master usually is disguised as a person of importance or something and can fully use all the dark side powers but must never reveal so unless he is found out. Also, the light sabers must be red and can be either a single or a staff no two sabers. The apprentice will go out to attack the Jedi to draw them away from the target. Once they are out of the way, the bounty hunter or assassin may proceed with their task.
-more to be added upon suggestions-
Locations- though the maps will be different and the areas new, each map usually has common themes. There are expected guidelines that must be followed otherwise, characters will be frozen still (yes, it is possible). Keep in find this is not FFA so don't go on a killing spree.
Bars- usually places to find information and relax-or both! Bars are usually peaceful until a fight breaks out. Neutral forces may be used in the bars only. Ex: jump speed push pull. No weapons other than stun baton and no dark side force. Allow everyone to enjoy themselves.
Main overworld- if you are supposed to be shooting shoot, if you need to defend, defend. All forces and weapons (that you're allowed to carry) may be utilized here as long as it can be justified as to why you're using it.
Hangars- these places are used to escape and for some merchants to conduct their business. Do not interfere with these dealings unless you were hired to do so (bounty hunters, Jedi, sith, spies, and assassins only) before exiting a game each player must go to the ship in a hangar (if available) and go to spectate or just leave. Depending on if the game is going to end, or the character needs to leave.
Character Rules- although guidelines were given above, there are more rules that need to be layed out here. It applies to characters in general.
Skins- Let's face it JK2 did not give a wide variety of skins to allow us to RPG with. You will have to download these skins or we will see a whole lot of Kyles running around. Sites will be provided for all skins, so don't worry about having to find them. Most will be used like Luke and the Jedi skins for the Jedi. Sith skins I have a clone emperor skin that may work. For bounty hunters we will be using a skin that gives the look of Boba/Jango. Bartenders and merchants can find some skin in JO (the blue-faced skin for the bartender) Spies will wear like a ninja-skin. Assassins can use the rodians. I'm awaing suggestions for Cooks and servers.
Force- everyone will carry some kind of force. The non-jedi/sith people will only have the neutral forces at level 3 at their disposal. No exceptions. Sith apprentices may carry forces at level 2 strength. Same goes for Jedi apprentices. Jedi and Sith masters may carry level 3.
Chatting- private messages may be used only for a few cases. One would obviously be to ask how to do something. Another would be in the case of the secret plans of bounty hunters. If you have a partner, you may use a PM to confer with them. In the bartenders case he has 2 partners. To use a PM just hit "U" when whoever you want to talk to is in your crosshairs. Anything that has to do with the story may just be typed using the public chat. (If you're saying something that relates to the game) If you need to speak out of character, use () around your words like this: (Hey! Does anyone know where the hangar is?) If you're character is doing an action that you want made known use the stars. For example: I have a briefcase that I want to give to Cosmic. I would say *hands the briefcase over to Cosmic. Otherwise just use regular conversation that your character would say. YOU need to bring this character to life.
Weapons again, use only the weapons you need to or you will kill the effect of the game. I can't emphasize how much this is important.
Cheating- cheats will be enabled on the server but only for the sole purpose of being able to give people items and such. No using cheats in ways that are considered cheating like god mode or ghost mode.
Plots- Storyline plot may be worked out before we start or we just may wing it. It all depends on what kind of game we want to play.
Server- Depending on the willingness to convert the VE server into a RPG server, I may or may not have individual hosts. Certain settings must be turned on and I don't know if the High Council is willing to compromise the quality of game play for the other JO games. If we have individual hosts, we will most likely meet on the zone first so that only the host needs to turn on the mod. We can do IP, but that might get messy! Also pure server must be turned off for those who may be hosting with good connections.
The Skins
Bounty Hunters-Mandalorian Skin:
http://www.jediknightii.net/files/index.php?link=file&id=145
Sales Merchants: Young Emperor Clone: http://www.jk2files.com/file.info?ID=10825
Bartenders: use chriss skin from Jk2
Servers: AAyla Segura:
http://www.jk2files.com/file.info?ID=12811
Mercenaries: Kyle and Jan skins from JK2
Spies: Black Spy Kyle Katarn:
http://www.jk2files.com/file.info?ID=4871
Bodygaurds: Royal Gaurds:
http://www.jediknightii.net/files/index.php?link=file&id=833
Jedi and Sith: Jedi Sith and lizard skinpack:
http://www.jk2files.com/file.info?ID=12316
The Maps
I have two maps for you. One is great on quality but huge on size. The other is more of a SW Map in courscant but is still terriffic and is like half the size. But I reccomend both seeing we may get sick of one map this way we can alternate.
RPG Commenor:
http://www.pcgamemods.com/file.php?id=da11e8cd1811acb79ccf0fd62cd58f86
RCHQ Courscant:
http://www.pcgamemods.com/file.php?id=f5deaeeae1538fb6c45901d524ee2f98
Omnimod which is going to be needed to play may be found here:
click here This will be needed for RPGing.
If someone is good with pagemaking and can transfer all of this information onto a page it would be appreciated so that we don't have to keep looking this thread up. I will get you all a list of commands for use when we RPG, but I do suggest that you all start reading the documentation that came with omnimod. Just so that I know who will be playing officially can all those once more that are interested please post on here. This way we can work out a time to meet and RPG (and so I know whoose e-mail addresses to look up.) Okay everyone I have said my piece. See you all around to RP. Thanks of course goes to PCGaming Mods.com Jk2files.com and jediknightii.net Without their sites, we would not be able to do this (well)
-----------------------
First Sergeant Rizzit BlackHeart
Raider's Squad Leader
Wildcard Platoon Adjutant
Army of the Vast Empire
PC:A/SL/1SGT Rizzit/3SQD/1PLT/COMP/1BAT/1RGT/
/VE[OPE][OTH][EW1][RCoD]
"Death is never an easy thing to deal with. It happens so frequently, yet it still takes us by surprise!"--Rizzit