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Topic:  Additional info: Ord Durall
Fury
ComNet Overlord
 
[VE-ARMY] High General
[VE-VEHC] High General*
 
Post Number:  1578
Total Posts:  2689
Joined:  Jun 2000
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  RE: Additional info: Ord Durall
October 29, 2002 7:23:39 PM    View the profile of Fury 
Basically, here is where I will be adding data and trying to answer questions related to the mission. First off...some planetary data. Planet Name: Ord Durall Type: Terrestrial Temperature: Hot Atmosphere: Type 1 - Breathable Hydrosphere: Dry Gravity: Light Terrain: Plains Length of day: 18 standard hours Length of year: 248 standard days Sentient races: various Starport: Stellar class Population: 800,000 Planet Function: Colony, Military Outpost Government: Elected Council Tech Level: Space Major exports: None Major imports: Finished products Capsule:  Ord Durall is a former Republic colony.  The “Ord” designation defines the planet as an Ordnance/Regional Depot, or ORD. Over the centuries, the word Ord was simply used to describe the planet.  Many such planets of greater note carry the same designation.  However, Ord Durall is not known to most of the galaxy.  In fact, it is the tail end of a once lucrative, though minor, trade spine known as the Tiddell Way.  The other end of the spine was Ord Tiddell, a planet evacuated in great haste due to a planetary stone mite infestation. Without the traffic to and from the Mid Rim, the Tiddell Way fell into disuse, and the bulk of the planets in its path slid towards anonymity and economic ruin.  Ord Durall evolved into a way station for scout teams and colony groups trying to escape the New Order.  Most of its increasingly antiquated weapons systems were sold or bartered for supplies and new technology as various flotillas headed Rimward. What remains is a fairly large Outer Rim trading planet of mixed species population. All trade is local and in the form of agricultural products and light industry.  Any finished goods come via the occasional trading fleet (usually a smuggler outfit) from the Core or Mid-Rim planets.
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