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MaraJade
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  RE: Planning January 28, 2003 4:26:36 PM    View the profile of MaraJade 
I just hope they dont mess with us and change the basic ranks again... I know the site says that they are changing the advanced specialties... but its hard enough to plan, then throw in the ever changing specialties... sigh... soo much to deal with.... I would like to say that we should be setting a few things in stone.  Things that will likely remain the same like planets, we should pick a planet, umm what else is the same... I suppose a general view on what our PA will be focusing on... seen some good ideas. 
 
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Darkhawk
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  RE: Planning January 29, 2003 10:01:26 AM    View the profile of Darkhawk 
Planet - From what I read, we can only start out on Corellia, Naboo, or Tatooine. If that is the case when the game is released, I say we go with Corellia. If we can choose from any of the nine right from the start, then I'll vote for Talus or Lok. PA - Our focus? Well, I don't know about that. But I'm sure the FES members would agree with me if I suggest that we all just start out roleplaying the standard Imperial association and then branch out into something more specific later if we want. You know, after we have money, equipment, members, etc. There are some other things I could get into, but I feel Mara is correct. Until we get closer to the game's release, planning detailed things might just get us into trouble if the devs decide to switch everything around on us. As they probably will. P.S. I reserved a copy of SWG this weeked.
 
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Bear
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  RE: Planning January 29, 2003 11:03:48 AM    View the profile of Bear 
Are we going to open a new division of sorts for SWG? Do we know if there will be an option to mail in foreign currency to pay for the monthly charges? If not, would anyone be willing to give me their address so I can send them scottish money (which you can only have exchanged in Scotland :P ) and they can pay for me with their credit card?
 
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MegaDeth
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  RE: Planning January 29, 2003 12:59:32 AM    View the profile of MegaDeth 
One of my buddies is a very avid Everquest player, and has enlisted in the VEN. He has 3 players in EQ, all of which are a level 52 or higher. His name is scrapy, and he currently runs an EQ guild. I will get ahold of him through email, or at my unit. I suggest that he be put in a somewhat leadership position, just for this game, not for the VE ranking structure. He is very knowledgable about these games, and is going to be a great asset to our club. His name is Scrapy Dappy Do. I will also be playing SWG, but that is when I return from the middle east. Keep a slot open for me!!! (btw, his guild is around 180 members strong, all of which are active, and I am sure we will get some defectors from there once this game comes out, which = EXPERIENCE!!)
 
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Darkhawk
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  RE: Planning January 29, 2003 1:21:19 PM    View the profile of Darkhawk 
That's great to hear, MD. Experienced players are always welcome. hehe As for the rank structure within the VE, that's something that probably won't be eastablish until we all get the game... But - come on here - Scrappy Dappy Doo???? sheesh
 
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Kadann
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  RE: Planning January 29, 2003 6:01:02 PM    View the profile of Kadann 
There will not be a new division opening up for Galaxies.  The game will integrate into our current divisions.  If they need to, they'll have to open up new Platoons/Companies/Batallions/Regiments for the Army or new Squadrons/Wings/etc for the Navy in order to support these new games.
 
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Cosmic
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  RE: Planning January 29, 2003 7:36:16 PM    View the profile of Cosmic 
About planets, maybe choose one that you think people would least choose? We could have an advantage if we knew the territory very well.
 
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Kadann
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  RE: Planning January 30, 2003 12:08:52 AM    View the profile of Kadann 
This is one reason why I want to be on the beta 3 test.  If we have a few ppl get in that, we can all go out and scout out a location to place our base.  Same with the FES.  We need to be talking with them about what planet we want and what server we want to be located on. [action]Gets in his AT-AT to take it for a joy ride[/action]
 
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Kadann
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  RE: Planning January 30, 2003 5:47:44 PM    View the profile of Kadann 
Two words. Rancor Fights!!
 
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Swomz
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  RE: Planning January 30, 2003 6:49:51 PM    View the profile of Swomz 
...He is like a little kid getting a pony... Anyways, You are only allowed on Tatooine for the Betas.  When we get in the universe, we should all start on one place and then if possible we move over to the place we want to be.  If that isnt possible, then we wait until we can and then move over, my nights thoughts...
 
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Darkhawk
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  RE: Planning January 30, 2003 8:55:13 PM    View the profile of Darkhawk 
Yeah, like I said, there will probably be set places newbies can start. It would be helpful if we build a base on one of the starting planets if all 9 are not available to those first entering the game. OR, we could always have someone on Corellia, Tatooine, or Naboo in one of those cities to help our new members, guide them around, get them some equipment, etc. Then it wouldn't matter where our base is and the rest of us could hang out there. Once again, I'm still pulling for Talus.
 
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ReJind
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  RE: Planning January 31, 2003 3:01:27 PM    View the profile of ReJind 
Lox seems like a good planet to work with. One note though would be several dangers present, such as wildlife and pirates, but it is pretty quiet. Quote: "Players who visit Lok can expect to encounter a wide range of threats, from marauding pirates to the local wildlife, most of which is decidedly dangerous. However, those who prove themselves to Nym will gain access to a number of lucrative and exciting missions." Anyways, I look forward to working on something together, any ideas on planets?
 
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Cosmic
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  RE: Planning January 31, 2003 6:02:03 PM    View the profile of Cosmic 
I haven't been keeping myself updated with the stats of Galaxies, but if it's anything like Runescape, then perhaps more danger is better. In Runescape, your character gains combat skill every time he kills an opponent. Trekking through various terrain where combat is unavoidable might be a good way for our forces to get incredible combat skill.
 
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Darkhawk
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  RE: Planning January 31, 2003 10:02:37 PM    View the profile of Darkhawk 
Lok was actually the first planet I chose, but several people voted it down (it seemed) because of its remote location and lack of resources. But, I mean, come on. Take a look around the VE - that's the kind of planet we live on. hehe And if that's where the FES wants to go, then I'm all for it. As for that little comment about Nym, it seems that our friend from the Starfighter games is actually going to have a pretty significant role in this game. I don't know how friendly he would be toward Imperials, though...
 
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Spartacus
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  RE: Planning February 3, 2003 4:42:37 AM    View the profile of Spartacus 
Bear in mind that Lok, Dathomir and Talus may not be "habitable." The Developers mentioned several times that certain planets might be "explorable," but not "buildable," per se. That point is rather moot, however, as none of the aforementioned planets are starting locations for new characters. Only the following areas are permitted as such: -------------------------------------------------- Poll #102, 12/06/02: Which city will your character likely start in? Mos Eisley, Tatooine - 27.2% (1918 votes) Coronet, Corellia - 25.2% (1776 votes) Theed, Naboo - 16.3% (1148 votes) Tyrena, Corellia - 13.3% (937 votes) Bestine, Tatooine - 6.8% (477 votes) Moenia, Naboo - 5.9% (416 votes) Mos Espa, Tatooine - 5.4% (379 votes) -------------------------------------------------- (note: list is outdated; more possible) Also, it appears that many of you are aiming to recruit VE PA members on a massive scale. If you do so, you leave yourself wide open to be overthrown by the controversial "loyalty system" in Star Wars Galaxies. This "loyalty system," as many of you probably know, works like this: "Any member can set which PA member they are loyal to. Every week, the PA member with the most people directly loyal to them becomes the PA's leader. This newly chosen leader has the power to boot whoever he/she wishes, change the PA name, disband the PA and even abscond with the PA funds." (Source: FAQ 12.24) Many Player Associations (e.g. Pax Imperius) are already creating large "covert takeover" units that steadily infiltrate rival PAs over a long period of time. Once they have enough "traitors" inserted as members, they unexpectedly seize power and then annihilate the collective. According to the Developers' suggestions, the ideal countermeasure is to carefully screen your new members and recruit only those whom you trust. Massive, indiscriminant conscripting will result in irreversible problems. Some example playmates: http://www.rpgplanet.com/starwars/groups/default.asp?Order=groupname
[This message has been edited by Spartacus (edited February 3, 2003 5:59:04 AM)]
Darkhawk
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  RE: Planning February 3, 2003 11:04:23 AM    View the profile of Darkhawk 
Yes, Spartacus, I already know about the starting cities. That's why I mentioned perhaps leaving one or two recruiters in those cities to recruit or even to train new members who need some help. Your suggestion about recruiting is a good one. I wasn't aware of that rule regarding PAs, but now that means we must really be careful when recruiting new members. I would hate to see our PA taken over by a bunch of dickheads. Of course, if it is, then we would just hunt them and down and kill them without mercy.
 
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Threeof4
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  RE: Planning February 3, 2003 12:36:57 AM    View the profile of Threeof4 
Two things... 1) the same could be said for the VE.  Hypothetically speaking I could quite possibly be gathering up as many supporters in the VE as I could and once I get a vast majority could pull off a coup.  (enjoy that thought while I stop laughing for a moment) 2) Could always have um... "honey pots" as it were, where we test people in smaller PA's and once they prove their loyalty then we bring them into the VE.  Just makes the screening process that much longer. 3
Fury
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  RE: Planning February 6, 2003 9:19:52 AM    View the profile of Fury 
Well, we don't have to worry about building any towns right now.  So, how does this change our plans?
 
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BSN_Barron
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  RE: Planning February 6, 2003 1:27:11 PM    View the profile of BSN_Barron 
Can you say 'set back'? Wow everyone flew a fit in server when we were told. Vehicles are also yanked as well as player controlled missions.
MaraJade
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  RE: Planning February 6, 2003 1:59:40 PM    View the profile of MaraJade 
I know everyone will read the link however there is still a positive side to this, we can be prepared when the cities option becomes avalible... Referring to the text below I see that houses can be built, now there are several limitations, however all is not lost.. cities will take time and money and skills, something we will all be working on aquiring prior to the cities being avalible... so not all is lost there is some positive to this "Finally, it’s extremely important to note that postponing player cities does not postpone player housing. Players will still be able to own and place structures. What we’re really postponing is an official mechanism for a group of player houses to identify themselves as a city and start receiving benefits as a result. There are many on the team who believe that, given the ability to place houses, players will still form their own “unofficial” cities without our help."
 
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Swomz
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  RE: Planning February 6, 2003 11:11:49 PM    View the profile of Swomz 
My thoughts...just do the houses together for mutual defense.  I will go out with a few others to work on building my character.  maybe hire out as mercs.  As things are going now, I may not actually get Galaxies til summer, so who knows, by then there may be the PA cities expansion
 
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Darkhawk
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  RE: Planning February 7, 2003 1:04:23 PM    View the profile of Darkhawk 
Did you also notice the "No Dark Jedi"? Grrrr...
 
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Japheth
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  RE: Planning February 7, 2003 3:02:10 PM    View the profile of Japheth 
Not "No Dark Jedi, EVER" just "No Dark Jedi at release" which, as they go on to explain, isn't really an issue anyway, because in order to be a Dark Jedi you must first be a Jedi, and then fall. They also say to get to that as yet undetermined point of Jedi power is probably going to take longer than it is for them to finish the Dark Jedi stuff up.
 
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  RE: Planning February 7, 2003 8:18:29 PM    View the profile of Darkhawk 
I wasn't actually upset about it. haha I don't plan on becoming one. I mean, even if I did somehow luck out and become a Jedi, I'd stay Light Side. *gasps* Not because I'm not loyal to the DJO, but because it fits my personality more. As for these delays, I'm not too upset about them. We can still build houses and use public transportation. And they'v left droids in, so I'm happy. Still looking forward to playing this game BIG time!
 
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  RE: Planning February 7, 2003 10:54:01 PM    View the profile of Spartacus 
Dev Chat #7 (2/7/2003): Question: "What [features] that have been recently removed from launch can we expect to see in the game before the space expansion is released?" BoShek: "We hope to get all of them before the space expansion. To be specific we will [add] player cities, vehicles, Dark Jedi, and player missions." Shug_Ninx: "Vehicles are probably higher priority than player cities, but player cities can be done more quickly and it's different people working on them."
  ----------------------- Surface Marshal Rarc Spartacus Aide-de-camp to Head of High Council ADV/SM Spartacus/mSSD Atrus {MoH}
[This message has been edited by Spartacus (edited February 7, 2003 10:58:51 PM)]
Fury
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  RE: Planning February 8, 2003 12:50:32 AM    View the profile of Fury 
So what you are all saying is that we are gonna plan on building our own subdivision?  Or is it a ghetto seeing as we'll all be broke? Dibs on one of the cul de sacs...or back alleys as it might be.
 
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Darkhawk
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  RE: Planning February 8, 2003 6:59:24 PM    View the profile of Darkhawk 
I'll take a cardboard box on someone's front lawn.
 
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  RE: Planning April 20, 2003 2:45:01 AM    View the profile of Sniping101 
old topic just read again but DH-you can have my lawn, im gonna buy my land, then make some money THEN build
 
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