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Kadann
ComNet Emperor
 
[VE-DJO] Dark Jedi Master (DJM)
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  RE: Planning January 23, 2003 5:55:12 PM    View the profile of Kadann 
What are we going to need to create a city/base?  Lots of money.  With more money, we can create more of everything, become bigger than everyone, and dominate everyone. How do we get lots of money?  Well, that's what this comnet is here to help us with.  What we are going to need to do is set up some type of trading with multiple smaller or larger cities.  We could provide just about anything for smaller cities, including protection by the use of our armed forces.  If we created a large droid army, that would help as well.  We could sell those droids to help protect the smaller towns.  Don't just stop at droids either, any of those skills we could trade for. Everyone needs to do their research.  Read about what all these trades mean and can do as well as all the other aspects of the game.  I went through all of them and put a list together of how many of each I think we need to have in order to be successful.  I left off a few of them just because they won't be needed when we are first starting out.  Later, we will find that we will need them more. Architect: 2-3 Botany: 1 Armorer: 3-4 Chef: 1/2-1 Chemistry: 1 Combat Engineer: 6 Combat Medic: 3 Commando: 6 Creature Handler: 1 Doctor: 1 Droid Engineer: 3 Farmer: 1-2 Gunsmith: 2 Image Designer: 1 Marksmen: 3 Melee Weaponsmith: 2 Merchant: 2 Miner: 3 Politician: 1 Resource Harvesting: 1 Schematics Design: 3 Scout: 2 Squad Leader: 2 Weapons Crafting: 3 Weapons Expert: 6 Basically, we are going to want a little more than half our membership to be crafters of some sort, while the rest are our combat folks. Here are a few other things that we need: - Planet to put base on - Name of base As you can see, there are a lot of skills that we need to fill.  So everyone, go out and find those recruits.  If we want to create this big org in Galaxies, the more members the better when first starting out.
 
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Grand Moff Kadann, Dark Lord
Head of the Vast Empire High Council
HHC/GM Kadann/HC-1/mSSD Atrus {EE}{MoH}{TT}{SY4}
Darkhawk
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  RE: Planning January 23, 2003 11:21:43 PM    View the profile of Darkhawk 
[NOTE: Anyone reading this is advised to read up on our previous SWG discussion on the Main Comnet...] Kadann, according to the official site (which Swomz was kind enough to provide a link to on the other thread about galaxies), there aren't going to be quite as many professions as some of the other sites are saying. Here's our best bet at an accurate list: http://starwarsgalaxies.station.sony.com/features/swg_manual/cha4_professions.jsp As you can see, some jobs such as Chemist, Botanist, Weapons Crafter, and Weapons Expert don't show up on the list. I agree that we are going to need a whole slew of people to make this work, especially since not everyone can always be playing at the same time. On that note, I stress again the importance of making a ton of droids to help us out with running the place and doing the everday chores. (don't you wish droids were real?) Judging by the listings at the above site, I'm going to petition to be one of our Scouts or Rangers once I get the game. But seeing as how I'm going to be about a month or two behind you all, you might be way ahead of me by then. If so, then maybe I can still pull off being a Bounty Hunter. Get to reading, everyone! This is going to be fun, but it might also take some work. P.S. I nominate Kadann to be our politician and town leader (duh?) and will throw in my vote for Liquid to be one of the squad leaders, if he wants to, seeing as how he's the drill squad leader and all.
 
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ADJ:NTO/FM/COM Darkhawk/Kaph 3-4/Phoenix Wing/mSSD Atrus/DEF/VEN/VE/(=A=)(=SA=)(=JCPA=)(=SCPA=)(=FCO=)[LoC][LSM][BRC][MC:1st][CBV*][VC:Ebony][KC:oc]

DLS/CL/SG Darkhawk/Eagle 2-1/mSSD Atrus/VEDJ/VE/[CR]
Sniping101
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  RE: Planning January 24, 2003 12:49:48 AM    View the profile of Sniping101 
I call Dibs on the first marksmen!!!!!! But we are going to haveta start early and just Requirt recruit recruit, so we can get big enought to acctualy offer protection, and so forth, of course, i had it all planned out perfectly before this OGC decided to play, but im happyr it did decide to.   ----------------------- TRP\PFC Sniping101\Raiders\2PLT\1COM\1BAT\1REG\VEA\VE [LoR] "When you annoy me it takes 42 muscels in my face to frown, Wheras it takes only three muscels to extend my arm and b*tch slap you" what? MD had to go?
[This message has been edited by Sniping101 (edited January 24, 2003 1:06:13 AM)]
Fury
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  RE: Planning January 24, 2003 9:16:45 AM    View the profile of Fury 
Well, if I do play, and that's a very big if as of yet, I plan of trying to offer something akin to Imperial Center in the Galaxies environment.  So you would likely expect me to do something along the lines of craft development and schematic work...the Merchant occupation more likely than not would be a goal of mine.  I would definitely plan to take on others and pay them for their craftwork (assuming I could find ways to make some coin here and there) and actually buy up some land and make a true(r)-to-life Imp Center than what we have now.  (I want a building damnit!) As for location, I would have to say our chances would be better Inner to Mid Rim.  We wouldn't necessarily have to stay on Corellia, but I'd choose between Talus, Naboo, or maybe Rori at the outermost.  That way we 1) have a somewhat familiar backstop for new members and 2) have access to enough resources.  Then again, I'd probably just vouch for a slightly out of the way town on Corellia.
 
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PRF/BG Fury/VEA/TADATH/VE [SCP][PoC][SotE:HC][SotE:VEA][IOC]
Stormtrooper Corps Prefect
Shopkeeper - Imperial Center
Darkhawk
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  RE: Planning January 24, 2003 1:56:16 PM    View the profile of Darkhawk 
I'm definitely for Talus or, like Fury said, Corellia if we can find somewhere that's not swarmed with players. I just feel that's the best place to set up for an Imperial faction. I would love to be on Naboo for its landscape and familiarity, but I would think that it's going to be a heavy-Rebel location... And while Lok is more like a planet the Vast Empire would actually set up on, maybe it is a little out of the way. EDIT: Just a note for lazy bums who haven't ready anything, get out there and read! hehe The FAQ section on starwarsgalaxies.station.sony.com is really cool. That's where I found this little bit of information: 1.10 Will there be servers outside of the United States? We are talking to several ISP partners in Asia and Europe. Our current thoughts are to have servers located in different parts of the world. It is too early to give you exact locations. We are going to localize our game into different languages. We have not decided which languages to release with. You will be able to play on any of the servers, regardless of where they are located. I take this to mean that our members outside of the USA will be able to play with us, or vice versa, which means that people (like Say) outside of the US who have said they are going to play need to be included in all of this, too.   ----------------------- ADJ:NTO/FM/COM Darkhawk/Kaph 3-4/Phoenix Wing/mSSD Atrus/DEF/VEN/VE/(=A=)(=SA=)(=JCPA=)(=SCPA=)(=FCO=)[LoC][LSM][BRC][MC:1st][CBV*][VC:Ebony][KC:oc] DLS/CL/SG Darkhawk/Eagle 2-1/mSSD Atrus/VEDJ/VE/[CR]
[This message has been edited by Darkhawk (edited January 24, 2003 2:05:34 PM)]
Liquid
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  RE: Planning January 24, 2003 2:11:48 PM    View the profile of Liquid 
Well, I dunno if being a squad leader will work in too well, i'll join the PA and all...but....i'll be on my quest for JediKnightdom most of the time....gonna get me a respectful bit of money by being a bounty hunter first though (i hope that that works out though )
 
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CM/DJK Liquid/Dark Knight 1-3/Lion Sect/VEDJ/(VP)

There are 10 types of people in this world. Those who understand binary, and those who don't. - Sticker at thinkgeek.com
Swomz
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  RE: Planning January 24, 2003 2:59:05 PM    View the profile of Swomz 
I will be one of the following if I am in VE PA, which I will be probably mosty likely (you get the point): marksmen, commando, squad leader combat medic or combat engineer teras kasi artist or Jedi (if force sensitive) As for starting place, probably Talus and I also think we should share a city with FES for better protection That's all for now.
 
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Lance Corporal Swomz
Raiders Squad
Wildcard Platoon
Army of the Vast Empire
TRP/LCPL Swomz/3SQD/1PLT/COMP/1BAT/1RGT/VEA/VE
"Wow, that was a damn big explosion." -Swomz
Matok
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  RE: Planning January 24, 2003 3:14:58 PM    View the profile of Matok 
Good luck guys, if you need anything from the Black Sword Ill patch it through. I know they would like to work with you guys on something in the future, although they never tell me details .
 
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Rafran Matok;
[GM Matok/CO/AC/ARMY/FES]
Swomz
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  RE: Planning January 24, 2003 4:12:07 PM    View the profile of Swomz 
/me wants to know if FES would be interested in sharing a city and if Kad would not mind that. So far it looks as if any individual city we had would be pretty pathetic (/me looks at the amount of PA members for VE, but not sure aout FES) As for the amount of commando's, I think we should have more like TEN, not 6, that isn't enough methinks to help guard a city even with NPCs and droids. On the subject of droids and not having enough players, we potentially could hire NPCs, but that would require a good economy for which to pay them.  I am supposing that eventually that would be the case, but not as we start out.
 
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Lance Corporal Swomz
Raiders Squad
Wildcard Platoon
Army of the Vast Empire
TRP/LCPL Swomz/3SQD/1PLT/COMP/1BAT/1RGT/VEA/VE
"Wow, that was a damn big explosion." -Swomz
ReJind
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  RE: Planning January 24, 2003 4:53:12 PM    View the profile of ReJind 
1) Would "FES would be interested in sharing a city"? Sure, I don't see any problems there. If its ok with your commanders *nods to Kadann and then Talon, Threeof4 and Fury drinking high priced Jin and eating polished cheeses in the corner* then I'm fine with anything. Our strategy is based on a heavy economy and strategic planning that we hope our time and dedication will pay off in game. Anyhow if you guys would like to work together with us, I'm sure the majority of Black Sword and the FES in general would too. Its a great opportunity for our clubs to work together to defeat a common enemy as well as gain position up the point scale. It’s a grand opportunity for story writing, role playing and other RPG methods as well as strategic design and implementation. 2) You where asking Swomz on how many we have, well we aren't officially sure yet because the game hasn’t come out :P There are many people saying they will get it, or planning to get it sometime after it comes out. I would say about 20-30 people. That number could be less or more and that’s all around time. Maybe only 5 will have it once the game comes out and more over time. 3) Now if you guys do not want to share a city, we could build cities relatively close to each other. The thing is it would be a lot harder to maintain and defend, but its up to you guys. I think cooperation would pay off on this game big time. 4) Some where wondering on the beta. There’s three I know of who have the beta in the Black Sword, and one in the Army. Taskman though... he is a completely legitimate techie and will not share :P The Navy members who have it are Kosigan, Carmen and Barron; although I could be wrong on Kosi, Id have to ask when he gets off leave in February. I'll check up on some information from them, but they are under some binding agreements and will make information difficult. That’s all I can post at the moment.
 
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Vice Admiral ReJind;
[VA ReJind/XO/NC/Navy/FES]
Kadann
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  RE: Planning January 24, 2003 7:39:21 PM    View the profile of Kadann 
I have no problem with starting a city/base with the VE and FES.  That would definately prove quite useful for the both of our clubs.
 
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Grand Moff Kadann, Dark Lord
Head of the Vast Empire High Council
HHC/GM Kadann/HC-1/mSSD Atrus {EE}{MoH}{TT}{SY4}
Darkhawk
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  RE: Planning January 24, 2003 9:05:34 PM    View the profile of Darkhawk 
/me ponders buying a new computer in May so that he can play Galaxies even sooner... A FES/VE combined city sounds - well, there aren't any words in the human language to describe it. So I'll use Huttese here: Ko jawanna makenni! hehe Awesome, people, just fricking awesome. Now if only we here in the VE can convince people to get the game and play it ... One more thing. As far as the 10 commandos go, Swomz, I doubt we will be able to reach 6. haha So let's try to stay conservative for a while.
 
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ADJ:NTO/FM/COM Darkhawk/Kaph 3-4/Phoenix Wing/mSSD Atrus/DEF/VEN/VE/(=A=)(=SA=)(=JCPA=)(=SCPA=)(=FCO=)[LoC][LSM][BRC][MC:1st][CBV*][VC:Ebony][KC:oc]

DLS/CL/SG Darkhawk/Eagle 2-1/mSSD Atrus/VEDJ/VE/[CR]
MaraJade
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  RE: Planning January 25, 2003 9:33:24 AM    View the profile of MaraJade 
We have established that there are more people wanting to be warriors than merchants and craftsman... which will make it hard to build a city on smugglers and warriors, I intend on waiting back a bit to see what exactly the VE PA will need... I will probably play a character on the side so I dont mind doing merchant or whatnot for the VE.. would be fun I think!  I know everyone would like to fight... but I dunno... isnt it going to be a bit hard to form a city that way?  Just a thought... well 'nuff from me... going to put an ad in the papers for droid engineers... who knows?! 
 
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TRP/PFC MaraJade/SQD3/PLT3/COMP1/BAT1
Swomz
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  RE: Planning January 25, 2003 12:09:39 AM    View the profile of Swomz 
Maybe it would be a good idea to use our military as a mercenary like force and rent them out in exchange for using another clubs armorer or something else.  That would further our trade abilities until we get a strong, stable economy
 
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Lance Corporal Swomz
Raiders Squad
Wildcard Platoon
Army of the Vast Empire
TRP/LCPL Swomz/3SQD/1PLT/COMP/1BAT/1RGT/VEA/VE
"Wow, that was a damn big explosion." -Swomz
MaraJade
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  RE: Planning January 25, 2003 3:03:21 PM    View the profile of MaraJade 
Not a bad idea... actually, that would work with all the people who want to be fighters of some sort... still have merchants building the city, while everyone else brings in the money! Not a bad idea   I like it
 
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TRP/PFC MaraJade/SQD3/PLT3/COMP1/BAT1
Darkhawk
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  RE: Planning January 25, 2003 4:53:40 PM    View the profile of Darkhawk 
Yeah, but we'd have to make sure our people we're renting out as mercenaries actually know how to fight. And the other problem is that I think most PAs are going to be like this ... it might be hard finding one that wants to pay money for hired soldiers, except right from the start. Anyway. Personally, I am drifting toward wanting to be our Droid Technician. I think it would be really fun to build all kinds of droids, especially killer ones like Destroyer Droids. So if I'm a tech, and Mara is farming or something, and Swomz is playing the combat medic, we won't ALL be fighters, right? heh
 
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ADJ:NTO/FM/COM Darkhawk/Kaph 3-4/Phoenix Wing/mSSD Atrus/DEF/VEN/VE/(=A=)(=SA=)(=JCPA=)(=SCPA=)(=FCO=)[LoC][LSM][BRC][MC:1st][CBV*][VC:Ebony][KC:oc]

DLS/CL/SG Darkhawk/Eagle 2-1/mSSD Atrus/VEDJ/VE/[CR]
MaraJade
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  RE: Planning January 25, 2003 5:16:04 PM    View the profile of MaraJade 
Well I guess three non fighters is a start your right though, I guess most PA's starting might be fighters... and we would need time for ours to be trained.  sigh,  maybe well rounded is better... still not sure what I want to be ... weapon smith would be cool too
 
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TRP/PFC MaraJade/SQD3/PLT3/COMP1/BAT1
Cosmic
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  RE: Planning January 25, 2003 6:17:28 PM    View the profile of Cosmic 
This thought has probably been brought up already, but I think it would be good that we take a look at the list of jobs and decide who will "master" a particular job. For example, DarkHawk could really delve into the research of Architect and master it. If that's not enough, master another category such as Botany. The whole point is that I think it would be a good idea if someone had their "master's degree" in at least 2 or more categories. It might help out with productivity.
 
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Dawk "Cosmic" Rhonaey
CoT/LTC Cosmic/HCA-3/VEA/VE [OPE][OTH][OPA][IH][CDS][EW1][GS][SoS][MSM][PoC][IOC]
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Dawk "Cosmic" Rhonaey
SL/DJK Cosmic/Lion 1-1/mSSD Atrus/VEDJ/VE [VP][KC1][OAK]
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Darkhawk
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  RE: Planning January 25, 2003 9:10:32 PM    View the profile of Darkhawk 
Yeah, from what I can decipher from all of the FAQs I've read, it seems possible to "master" 3 professions and still have skills left over for a few other little things. Of course, I may have read that wrong ... I've been mostly focusing on other things. If someone could clarify that matter, it would help us out. That way, we could all develop well-rounded characters (if we want) who can fight but still help out with building the initial city. I'm pretty sure we'll be allowed to change professions, too, over time, so if you do become an Architect to begin with, you can always shift it over to something like a Commando later on...
 
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ADJ:NTO/FM/COM Darkhawk/Kaph 3-4/Phoenix Wing/mSSD Atrus/DEF/VEN/VE/(=A=)(=SA=)(=JCPA=)(=SCPA=)(=FCO=)[LoC][LSM][BRC][MC:1st][CBV*][VC:Ebony][KC:oc]

DLS/CL/SG Darkhawk/Eagle 2-1/mSSD Atrus/VEDJ/VE/[CR]
Swomz
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  RE: Planning January 25, 2003 10:52:52 PM    View the profile of Swomz 
I intend to do the following in that order although changes may be made: 1. master squad leader 2. master weapons crafting (weapons expert) 3. master Teras Kasi 4. get as many points left as possible in the marksmen area Since I want to be fighting that would work out.  I can make weapons as well as kick some major a$$.
 
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Lance Corporal Swomz
Raiders Squad
Wildcard Platoon
Army of the Vast Empire
TRP/LCPL Swomz/3SQD/1PLT/COMP/1BAT/1RGT/VEA/VE
"Wow, that was a damn big explosion." -Swomz
Sniping101
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  RE: Planning January 26, 2003 3:49:43 AM    View the profile of Sniping101 
if that is so then i will go as fallowing Marksmen vehicle Repair(if thats the one that lets you modify) Bowcaster maker and the rest of my leftovers would go to something else that in the commands great wisdom, tell me but rember we will need miners and all kinds of ppl and we should locate ourselves very close to resources. im thinken that one of the not-so-famous planets should be our base, just because they wont be over populated. we should have like say atleast 7 members of the VE and/or FES in the town at all times possible. the obtaining of experianced crew is gonna be kinda hard at first, but atleast the wont be many PAs with this much of it thought out, who have also allowed for the kinda variables. now we will also need a QM and  a treasurer to look after our OGC inventory, becuase we should realy have a universal inventory for the club for like emergancies, mabee have a coupla droids gaurding so's nobody gets the urge to steal it. and we should set up some strict moral code so nobodys lke cheatin off millions for the first few monthsm, cuz ther are always problems, wit every MMORPG . But then im just a trooper, and not a very smart one at that.
 
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TRP\PFC Sniping101\Raiders\2PLT\1COM\1BAT\1REG\VEA\VE [LoR]
"When you annoy me it takes 42 muscels in my face to frown, Wheras it takes only three muscels to extend my arm and b*tch slap you"
what? MD had to go?
Swomz
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  RE: Planning January 26, 2003 9:48:55 AM    View the profile of Swomz 
there is no such thing as bowcaster maker, but you could be a weapons craftsmen melee weaponsmith or gunsmith, all of whcih make weapons.
 
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Lance Corporal Swomz
Raiders Squad
Wildcard Platoon
Army of the Vast Empire
TRP/LCPL Swomz/3SQD/1PLT/COMP/1BAT/1RGT/VEA/VE
"Wow, that was a damn big explosion." -Swomz
sk8guy
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  RE: Planning January 26, 2003 12:53:32 AM    View the profile of sk8guy 
I think I will be a droid engineer as well. That would give us two people to make a develop droids. Also I am think ing maybe an architect would be cool and design town defenses, like turrer. I might also throw in a weapons designer or whatever. If need be I can always gather resources or be a miner
 
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FL/1LT Michael "sk8guy" Rose/Aegis 5/mSSD Artus/DEF/VEN/VE
     (=A=)(=SA=)(=FOCE=)(=JCPA=)(=SCPA=)(=UCPA=)[-BRC-][-CoB-][-VC|E-][-VC|G-][-LoM-]

CM/DJK sk8guy/Eagle 1-3/mSSD Atrus/VEDJ/VE/[KC]
AMB sk8guy/mSSD Atrus/VEHC
     "Unleash the power of the Dragon!" - Michael "sk8guy" Rose
Fury
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  RE: Planning January 26, 2003 3:01:55 PM    View the profile of Fury 
Alright, still evaluating whether or not I play. However, if I do and people are being interested in craftwork, I can work something together where I will pay you out of Imperial Center funds until our Galaxies work becomes profitable.
 
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PRF/BG Fury/VEA/TADATH/VE [SCP][PoC][SotE:HC][SotE:VEA][IOC]
Stormtrooper Corps Prefect
Shopkeeper - Imperial Center
Bear
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  RE: Planning January 26, 2003 3:06:13 PM    View the profile of Bear 
If I get it, and theres only a 50 - 50 chance I will, I wouldn't mind being a chef
 
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           Captain Aaron "Bear" Le'pue, NCC Adjutant & VE Today Chief Editor
                                                        ~~~
       NCC:A/CAP Aaron "Bear" Le'pue/Raptor/Offensive Fleet/mSSD Atrus/VEN/VE
(=A=) (=SA=) (=MA=) (=FOCE=) (=JCPA=) (=SCPA=) [BRC] [BRC] [LSM] [LoC] [NDM]

                                                        ~~~
                                      Bear : calumfrew@hotmail.com
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Sniping101
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  RE: Planning January 26, 2003 6:19:31 PM    View the profile of Sniping101 
Fine, Im a Wookie, Probably onlyt Wookies can make Bowcasters, therfore im gonna make G*dd*mned Bowcasters, if you ask nicely mabee and E-11, but i will make mainly bowcasters because only wokkies can make them. not that that made any sence
 
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TRP\PFC Sniping101\Raiders\2PLT\1COM\1BAT\1REG\VEA\VE [LoR]
"When you annoy me it takes 42 muscels in my face to frown, Wheras it takes only three muscels to extend my arm and b*tch slap you"
what? MD had to go?
MaraJade
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The Vast Empire  [ARMY]
 
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  RE: Planning January 26, 2003 9:35:38 PM    View the profile of MaraJade 
Question I am seeing 6 basic skills, Artisan, brawler, entertainer, marksman, medica and scout.....  where are all these different basic specialties coming from???
 
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TRP/LCPL MaraJade/SQD3/PLT3/COMP1/BAT1
Swomz
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  RE: Planning January 26, 2003 11:03:07 PM    View the profile of Swomz 
Go look at the professions page on the Galaxies site
 
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Lance Corporal Swomz
Raiders Squad
Wildcard Platoon
Army of the Vast Empire
TRP/LCPL Swomz/3SQD/1PLT/COMP/1BAT/1RGT/VEA/VE
"Wow, that was a damn big explosion." -Swomz
Darkhawk
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[VE-DJO] Sith Warrior (SW)
[VE-NAVY] Commodore (COM)
 
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  RE: Planning January 26, 2003 11:24:34 PM    View the profile of Darkhawk 
Mara - Yeah, they've ripped us off and changed it to where we have to choose a starting profession, it seems ... later on you'll be able to branch into bigger and better things, though. Bear - Get the damned game. Fury - You better get it, too. Sniping - I'm not sure how well a Wookie would do in an Imperial PA, but maybe we could hide you in a house somewhere while you make bowcasters. hehe As for your longer post a while back, I totally agree. We should try to have a few people from both groups in the town at all times (that will be a lot easier if our friends in other countries can help us out). And the chest idea, again, is right on target. I'm not sure whether or not it will be required for each PA, but if not, we should make one. That way if anyone gets really beat down on and needs equipment or money, they can grab some. It would also help the newer players out. Droids guarding it could work, but it might be difficult to program them to let certain people take certain amounts of certain items. Instead, perhaps a guard should be established, with veteran players taking turns watching the chest - with droids for backup in case any thieves come along. P.S. I'm probably going to join Mara's bandwagon and just see what the VE needs when choosing my professions. I'm leaning toward a Ranger/Commando/Droid Tech ... but I will do what I can to help the VE; i.e., if we really need a farmer, or armorer, or whatever.
[This message has been edited by Darkhawk (edited January 26, 2003 11:27:03 PM)]
BSN_Scalitar
ComNet n00b
 
Force Elite Soldiers  [NAVY]
 
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  RE: Planning January 28, 2003 2:26:14 PM    View the profile of BSN_Scalitar 
hmm, why is my username so big? Anyways ideas are looking good guys, hope to see you in game
 
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Commodore Scalitar
[Com Scalitar/CO/Wing1/Navy/FES]
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